Awesome! Now just add first-person view, and a 3D map, and different weapon loadouts, and classes, and... I may be getting carried away.
Show HN: Sparklin Wars, multiplayer Web shooter I built over 2 nights
21–30 of 43 posts
Re: Show HN: Sparklin Wars, multiplayer Web shooter I built over 2 nights
#22Re: Show HN: Sparklin Wars, multiplayer Web shooter I built over 2 nights
#23I love the simple easy-zelda-top-view: it is easy to understand what's going on. It has also a very good cooperative feeling: when you meet a teammate, follow him, you will be stronger together. It's easy to understand :)
May I suggest to add a 2nd shoot (as in Realm of the Mad God). A shoot on right click (or space) that start a a basic shoot, but finish on an explosion. This super shoot would be limited by a long cooldown or a mana bar (or any kind of limitation).
Re: Show HN: Sparklin Wars, multiplayer Web shooter I built over 2 nights
#24Earlier quoted context omitted.
Nice project, kudos! Always interesting to see all those new Web tech knotted together for greater purposes . Do you have a public repo to browse your Coffee-scripts?
Just opened it up at: https://bitbucket.org/sparklinlabs/sparklinwars/ - Feel free to check it out and learn from it :)
Great job!
P.S. I killed you earlier :)
Re: Show HN: Sparklin Wars, multiplayer Web shooter I built over 2 nights
#25Quite funny, but (being in asia) it lags. It is visible when pressing a key and have somthing like 500ms delay before my avatar move. Maybe should you cheat me a little and make me believe my avatar has moved (even if he will continue to be in the butllet trajectorie and take damage). I love the simple easy-zelda-top-view: it is easy to understand what's going on. It has also a very good cooperative feeling: when you…
A secondary weapon would be nice indeed :)
Re: Show HN: Sparklin Wars, multiplayer Web shooter I built over 2 nights
#26I always wanted to make something similar on an RPG basis but never got around to do it...
Re: Show HN: Sparklin Wars, multiplayer Web shooter I built over 2 nights
#27That was a fun start of the day, thanks so much for making this! I always wanted to make something similar on an RPG basis but never got around to do it...
Re: Show HN: Sparklin Wars, multiplayer Web shooter I built over 2 nights
#28That was a fun start of the day, thanks so much for making this! I always wanted to make something similar on an RPG basis but never got around to do it...
Glad you had fun with it! :) - Speaking of Web-based multiplayer RPG, did you try Mozilla's BrowserQuest? http://browserquest.mozilla.org/
Re: Show HN: Sparklin Wars, multiplayer Web shooter I built over 2 nights
#29Re: Show HN: Sparklin Wars, multiplayer Web shooter I built over 2 nights
#30Earlier quoted context omitted.
Glad you had fun with it! :) - Speaking of Web-based multiplayer RPG, did you try Mozilla's BrowserQuest? http://browserquest.mozilla.org/
No, I didn't. Ah the tragedy: everything I want to do has been done before ;)