Okay, first off, let's discuss a standard three tier webapp architecture:
Browser Server DB
You get some HTML/CSS/JS from the server, you display stuff to the user. As the user interacts with your app, HTTP requests hit your server which processes them. As needed, the server will make requests to the DB, which will reply with data, which then gets passed back to the browser. Everyone knows how this stack works, I hope. :)
It's simple and it justs works. Almost every website you use works this way. But for webapps, it's not always ideal. Let's discuss some of the issues:
First off, this architecture is "always online". If the browser loses connection to the server, then when your user clicks on a button nothing will happen. Not too bad in a desktop environment, but with laptops or - especially - mobile clients this isn't ideal.
Worse, what if you're trying to keep the state in sync with multiple clients (like Trello does)? You're probably using websockets or long polling or similar techniques so that the server can tell clients about the actions of other clients. A network hiccup might cause you to miss one of these updates; detecting and recovering from this sort of sync error is problematic. Generally the solution is to throw away the last few bits of work the user did, and force a full reload and re-fetch the current state. Which is fine, in most cases. Unless the work the user is difficult to replicate, or if the application state is quite large. Trello takes a second or two to grab the current cards; if your app takes 30s to grab its data, you may want to avoid this though. :)
In fact, the more you want to replicate the feel and functionality of a classic desktop app, while allowing multiple users and clients, the more you start to struggle against this architecture.
What other architectures are there? Well, there's one obvious one:
Browser CouchDB Workers
CouchDB is kind of unique among databases because it speaks HTTP natively. It can serve your app to the client, and then turn around and have the clients connect directly to it. It can't, eg, send emails, but what you can do is use CouchDB as a queue. Add a document that says "send an email to X", then you spin up some worker processes that monitor it and process any documents like that as they appear.
CouchDB also has a _changes feed that makes a lot of sync tasks very easy. It also does master/master replication, and is generally a really nice database to work with from a devops point of view. Still, we're missing a crucial bit of magic to really improve over a classic three tier webapp. And that is...
...local DBs, in the form of PouchDB for browsers or TouchDB (apparently called Couchbase Mobile these days, although confusingly it's unrelated to Couchbase, which in turn is unrelated to CouchDB. Don't ask.) for Android/iOS. CouchDB is really really good at syncing and replicating, so now we have a new architecture:
Browser/Mobile App PouchDB/TouchDB CouchDB Workers
This isn't appropriate for every task. For one thing, it's quite a lot more work to implement (partly due to inferior tooling which projects like Hoodie are, thankfully, addressing). But if you really want the best possible user experience, you want it to work even if your on an airplane or in a tunnel, you want a really snappy UI, you want each client to see the changes made by other clients in as close to real time as practical, you want a consistent experience for native mobile apps and webapps running in a browser...then this is the architecture for you.
So to directly answer your questions:
First, Kanso (by default) wants to do something like:
Browser CouchDB
Which is a really slick, really easy way to do single page applications that don't need local persistence or server processes. But it's not hard to add them on, in which case you have the architecture above. You seem to be imagining something like this:
Hoodie Client Hoodie Server CouchDB
But that's not the idea at all. You're also asking why not do this:
Backbone Python Postgres
And that's a perfectly fine architecture. It works, it's rock solid, and it's easy to code. For many apps (maybe most) it's the best possible architecture (well, I'd suggest Knockout over Backbone, but that's personal preference).
But for the project I'm working on right now, we decided that wasn't quite good enough. :)