Maybe I'm getting old, but seeing conversations like this irritate me. All I see in that wall of text are activity indicators, upload icons, and "TO THE CLOUD!!!" icons. Internet Comment Designers seem to think that skeuomorphism (a word they love using to tell the world 'LOOK, I KNOW BIG WORDS SO I MUST BE GOOD AT THINGS') must always be a bad thing...as if using the icon to save as a floppy disk is somehow less con…
Redesigning the Save Symbol
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Re: Redesigning the Save Symbol
#32I always wondered why nobody else seemed to follow the lead of Lotus 1-2-3 for Windows. Use "save" and "load" icons that portray arrows pointing to and from folders [1]. Never have to worry about a floppy again. Turns out, these guys just did that. Except with documents [2] and clouds [3] instead of folders. Guess iOS did away with those. [1] - As seen in https://en.wikipedia.org/wiki/File:Lotus_1-2-3_9.8_Windows.p..…
People with relatively poor vision may have a problem identifying those icons.
The load icon's arrow is bright green, while the save icon's arrow is teal. Which is downright impossible to see at 1440x900.
...I think the idea might have been better than the implementation.
Re: Redesigning the Save Symbol
#33Re: Redesigning the Save Symbol
#34A "phone" these days is usually, more or less, a small box with one glowy side. Yet these self-same devices, to represent "phone", use the silhouette of the handset from an old Bell Telephone landline model, thirty years after those phones went out of fashion. To even the younger generation, that shape means "phone", even if it doesn't look like a phone. Similarly, the D-pad from a NES controller -- or worse, an Atar…
Re: Redesigning the Save Symbol
#35Maybe I'm getting old, but seeing conversations like this irritate me. All I see in that wall of text are activity indicators, upload icons, and "TO THE CLOUD!!!" icons. Internet Comment Designers seem to think that skeuomorphism (a word they love using to tell the world 'LOOK, I KNOW BIG WORDS SO I MUST BE GOOD AT THINGS') must always be a bad thing...as if using the icon to save as a floppy disk is somehow less con…
Re: Redesigning the Save Symbol
#36Re: Redesigning the Save Symbol
#37A "phone" these days is usually, more or less, a small box with one glowy side. Yet these self-same devices, to represent "phone", use the silhouette of the handset from an old Bell Telephone landline model, thirty years after those phones went out of fashion. To even the younger generation, that shape means "phone", even if it doesn't look like a phone. Similarly, the D-pad from a NES controller -- or worse, an Atar…
Icons don't have to keep up with the actual technology whose function they represent... they just have to be immediately recognizable.
Re: Redesigning the Save Symbol
#38Re: Redesigning the Save Symbol
#39Maybe I'm getting old, but seeing conversations like this irritate me. All I see in that wall of text are activity indicators, upload icons, and "TO THE CLOUD!!!" icons. Internet Comment Designers seem to think that skeuomorphism (a word they love using to tell the world 'LOOK, I KNOW BIG WORDS SO I MUST BE GOOD AT THINGS') must always be a bad thing...as if using the icon to save as a floppy disk is somehow less con…
Absolutely. Anyway, if skeumorphism is bad, and the floppy icon is so unrecognisable as to be abstract (which appears to be the 'problem' these designers think needs solving), doesn't that mean the floppy icon is now good?
The short answer is "No."
The long answer is that the skeumorphism is bad argument is generally that trying to imitate some kind of physical analog of the computerized process you are doing isn't an effective way of presenting a UI, in part because it imposes additional constraints that aren't native to the medium you are using (limiting your ability to fully utilize the medium you are using) and that it relies on experience with the particular physical analog to provide user understanding of the UI.
An icon that is functionally abstract because it references something that is outside of most users experience would be an example of the problem, not something that somehow flips it on its head and so becomes good.
(OTOH, the use of the floppy-disk-image-as-save-icon is so ubiquitous in software that it is probably a useful image that is well recognized, but that's neither because it originates as a skeumorph or because it is abstract now, but because it is ubiquitous in the digital realm, independent of its origin or current relation to user's non-digital experience.)
Re: Redesigning the Save Symbol
#40The save symbol doesn't need to become universally known like radiation and biohazard. The concept won't need to be known in another decade.