Want to Learn to Code? Start Small and Have Fun
fredkschott.com
Want to Learn to Code? Start Small and Have Fun
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Re: Want to Learn to Code? Start Small and Have Fun
#2Re: Want to Learn to Code? Start Small and Have Fun
#3Out of this resentment I and a couple friends set out to build an MVC system where newbies start with the models (backbone.js) by creating them on a smartphone using only their browser. And once you are done, the app goes live. See it at http://urbien.com and its open sourced client at http://github.com/urbien/urbini
Laying out the main concepts of your future app, and connecting them is not easy for noobs. Hack, even for developers sometimes it is a bit of a puzzle. You need to scratch your head a couple of times when you make the domain model for a new app. But at least this is all you need to do to get the app running with our system.
Afterwards you can start tinkering and tweaking, by changing themes, images, modifying the underlying templates (HTML) in-place, and connecting apps IFTTT-style, with a tiny plug script.
Would you like to review and may be even help us make the design friendly to geeks-who-can't-code?
Re: Want to Learn to Code? Start Small and Have Fun
#4It seems everybody want's to build stuff before understanding the fundamentals of computing. I don't see how jumping right away to trying to build stuff for the web can make it easier for someone to learn to program. No talk about algorithms, datastructures, and so on.
I'm not dimissing this approach, I just feel like it is not the most productive in the long run. It may lead to the development of bad habits, cargo cult, and stuff like that, derived from misunderstandings of how computing works.
EDIT: as an example.. i had a friend that learned to program the way you suggested, though he lacked knowledge of basic stuff like recursion, ordering and search algorithms, and so on. He sure could get things done, but not rarely the approach used had extremely bad performance or did things like modifying data shared between threads in an unsafe maner.
Re: Want to Learn to Code? Start Small and Have Fun
#5Re: Want to Learn to Code? Start Small and Have Fun
#6I don't get it. What do people mean nowdays when they talk about being a "coder"? It seems everybody want's to build stuff before understanding the fundamentals of computing. I don't see how jumping right away to trying to build stuff for the web can make it easier for someone to learn to program. No talk about algorithms, datastructures, and so on. I'm not dimissing this approach, I just feel like it is not the most…
Re: Want to Learn to Code? Start Small and Have Fun
#7I don't get it. What do people mean nowdays when they talk about being a "coder"? It seems everybody want's to build stuff before understanding the fundamentals of computing. I don't see how jumping right away to trying to build stuff for the web can make it easier for someone to learn to program. No talk about algorithms, datastructures, and so on. I'm not dimissing this approach, I just feel like it is not the most…
To me it's similar to learning an instrument. Learning scales and doing finger exercises may be more useful practice than just playing songs you like all the time, but again, what's more important is that you consistently practice. As you learn more songs, you might struggle on parts or want to improvise and then you will be more engaged to learn technique or scales, and some people will be happy they can strum a few chords and never worry about more. In short, 1000 hours of mediocre practice will usually beat 10 hours of perfect practice, especially because the mediocre practice provides the motivation for the perfect practice.
Re: Want to Learn to Code? Start Small and Have Fun
#8I don't get it. What do people mean nowdays when they talk about being a "coder"? It seems everybody want's to build stuff before understanding the fundamentals of computing. I don't see how jumping right away to trying to build stuff for the web can make it easier for someone to learn to program. No talk about algorithms, datastructures, and so on. I'm not dimissing this approach, I just feel like it is not the most…
Totally agree with you that the skills learned from messing around won't turn you into a fully skilled programmer. My argument is that if he'd learned algoritms, recursion, data structures, etc. he probably would have hated and dropped it, while instead he at least knows something, has the ability to teach himself more, and hopefully has fond memories. It's much better to foster a true interest in programming - even…
1. Can't do anything -> Learn to build stuff -> Learn to write good code
2. Can't do anything -> Learn to write good code -> Learn to build stuff
Plenty of folks need the motivation of seeing what cool stuff they can build to make it through the dry parts.
Re: Want to Learn to Code? Start Small and Have Fun
#9Re: Want to Learn to Code? Start Small and Have Fun
#10Earlier quoted context omitted.
Totally agree with you that the skills learned from messing around won't turn you into a fully skilled programmer. My argument is that if he'd learned algoritms, recursion, data structures, etc. he probably would have hated and dropped it, while instead he at least knows something, has the ability to teach himself more, and hopefully has fond memories. It's much better to foster a true interest in programming - even…
Yeah. And as a newbie, which sounds like the more plausible path to successfully becoming a real programmer? 1. Can't do anything -> Learn to build stuff -> Learn to write good code 2. Can't do anything -> Learn to write good code -> Learn to build stuff Plenty of folks need the motivation of seeing what cool stuff they can build to make it through the dry parts.
First, read Introduction and Basics of C++ in the link below. Then make a text based rpg with 1-2 rooms. I would have a character and two bosses each with with power, toughness, and 1-2 attacks. Then read Compound Data Types and Object Oriented Programming from the link below. Finally, revise the code of the game to use objects (don't worry, that will make sense once you finish reading). Also, to emphasize your bossness, say that are "refactoring" your code.
As a gamer, I thought it was cool that I could make a simple game like this. Maybe you won't. In which case, my suggestion probably is worthless. But, I think that learning a more systems level language will force you to think more about your code and make you write better code in the long run.
Links: tutorial - http://www.cplusplus.com/doc/tutorial/ compiler - http://www.microsoft.com/visualstudio/eng/products/visual-st... - if you are on windows. If you're on linux, install g++ (sudo apt-get install g++ for ubuntu/debian and sudo yum install gcc-c++ for Fedora). If you're on a mac, no idea, I don't use macs.