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Kerbal Space Program - space flight simulator game

kerbalspaceprogram.com

11–20 of 61 posts

Re: Kerbal Space Program - space flight simulator game

#11
post #6
post #4

I wonder if the developer put any thought into promoting space exploration with their game or donating some of the proceed into space exploration. Another thought: how can ordinary people help with support space exploration other than writing to congress?

I'd say the mere existence of the game serves to promote space exploration. I doubt their revenues would make any noticeable dent if donated.

Exactly. A link to NASA or the like would hardly help any sort of promotion. People enjoying this game immediately get the value of space exploration. And revenues on this scale would make little significant difference to any significant project, and be better spent funding the developers making more games that promote space exploration.

Re: Kerbal Space Program - space flight simulator game

#12
A friend showed me this game last week and I have been enthralled. It's incredibly fun, with a depth that I'm not used to in video games.

It does require a ton of system resources though. I wonder if you could offload the processing to a server and just display graphics on the client?

Re: Kerbal Space Program - space flight simulator game

#15
Ok so one of the coolest things in this game is that you can have multiple flights occurring at once. Has anyone been able to intercept another flight they have put into space?

What other crazy feats would be interesting to accomplish?

From what I can tell you can only attempt things based on this solar system.

This game is so enthralling for an engineer. It plagues me every moment since I got the game I love this sandbox space simulator. I hope they keep taking my money and really improve the game. It seems to work slightly better on my mac than on my pc, and the ship builder is a bit wonky, but I hope they improve that soon. Right now I spend too much time building things that should be much easier to construct.

Are any of you sharing designs on the wiki yet?

Re: Kerbal Space Program - space flight simulator game

#16
post #15

Ok so one of the coolest things in this game is that you can have multiple flights occurring at once. Has anyone been able to intercept another flight they have put into space? What other crazy feats would be interesting to accomplish? From what I can tell you can only attempt things based on this solar system. This game is so enthralling for an engineer. It plagues me every moment since I got the game I love this sa…

> Ok so one of the coolest things in this game is that you can have multiple flights occurring at once. Has anyone been able to intercept another flight they have put into space?

Well, yes. That's how you assemble space stations :)

Re: Kerbal Space Program - space flight simulator game

#18

A friend showed me this game last week and I have been enthralled. It's incredibly fun, with a depth that I'm not used to in video games. It does require a ton of system resources though. I wonder if you could offload the processing to a server and just display graphics on the client?

KSP uses the Unity engine for rendering. They've recently switched to version 4 I believe. There are options in the game to hold back on the graphics rendering and get some CPU back. I love this game as well, there's a tongue-in-cheek approach to some stuff that keeps it from getting too serious about itself.

Re: Kerbal Space Program - space flight simulator game

#20
YouTuber kurtjmac has a let's play for Kerbal Space Program if anyone wants to see it played before buying it.

(http://www.youtube.com/playlist?list=PLD603D8234AE51EF0)

I'd love to see someone in the future optimise a docking procedure and say they got into it from something like Kerbal.

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