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Blackberry App World launched

na.blackberry.com

1–10 of 14 posts

Re: Blackberry App World launched

#2
Which is all well and good, but I can't seem to access the damn thing.

Or rather, my device isn't supported. Curve 8330, bought it on Monday and was rather looking forward to this.

Perhaps it's the fault of my carrier... I have a hard time thinking they're restricting the 8330 from the App World, as it's a rather recent handset.

Re: Blackberry App World launched

#3

Which is all well and good, but I can't seem to access the damn thing. Or rather, my device isn't supported. Curve 8330, bought it on Monday and was rather looking forward to this. Perhaps it's the fault of my carrier... I have a hard time thinking they're restricting the 8330 from the App World, as it's a rather recent handset.

FWIW, I'm on the same phone and can access and run the app.

Re: Blackberry App World launched

#4
post #3

Which is all well and good, but I can't seem to access the damn thing. Or rather, my device isn't supported. Curve 8330, bought it on Monday and was rather looking forward to this. Perhaps it's the fault of my carrier... I have a hard time thinking they're restricting the 8330 from the App World, as it's a rather recent handset.

FWIW, I'm on the same phone and can access and run the app.

Hm. I shall have to call Virgin Mobile on the way home and find out WTF.

Thanks.

Re: Blackberry App World launched

#5
BlackBerry is doing something I wish Apple had done. Their $200 application fee (Apple = $100) entitles you to only 10 applications. Your next 10 require an additional $200 payment.

Had Apple done this, I think you would see far less junk apps that are repurposed fifteen ways to Sunday. A lot of indies and students would probably think twice about releasing useless crap if submissions were limited and had value.

Most .99 apps that are not on the Top Charts make less than ~$75 a month.

Re: Blackberry App World launched

#6
post #5

BlackBerry is doing something I wish Apple had done. Their $200 application fee (Apple = $100) entitles you to only 10 applications. Your next 10 require an additional $200 payment. Had Apple done this, I think you would see far less junk apps that are repurposed fifteen ways to Sunday. A lot of indies and students would probably think twice about releasing useless crap if submissions were limited and had value. Most…

How exactly are you defining "junk"? I think Apple should allow all apps, beyond those that are malicious or overly resource intensive, and let the market decide what defines "useless crap". I suspect most of those .99 apps are developers getting their feet wet learning the system of how to put a paid app up which is why they tend to drop off rather quickly but that doesn't mean they shouldn't be there. What I find more annoying than anything about the app store is that Apple thinks it can be the arbiter of taste for their users when it comes to 3rd party applications.

Re: Blackberry App World launched

#7
post #5

BlackBerry is doing something I wish Apple had done. Their $200 application fee (Apple = $100) entitles you to only 10 applications. Your next 10 require an additional $200 payment. Had Apple done this, I think you would see far less junk apps that are repurposed fifteen ways to Sunday. A lot of indies and students would probably think twice about releasing useless crap if submissions were limited and had value. Most…

I think it'll kill the market. You need that experimentation zone. We just released our app on there. But I'd never release any hobby projects to their store. It's not just the price point that stops me. I can afford that if I must. But it means there won't be any open source/hobbyist community developing. And that's what I want to be a part of.

Re: Blackberry App World launched

#8
post #6
post #5

BlackBerry is doing something I wish Apple had done. Their $200 application fee (Apple = $100) entitles you to only 10 applications. Your next 10 require an additional $200 payment. Had Apple done this, I think you would see far less junk apps that are repurposed fifteen ways to Sunday. A lot of indies and students would probably think twice about releasing useless crap if submissions were limited and had value. Most…

How exactly are you defining "junk"? I think Apple should allow all apps, beyond those that are malicious or overly resource intensive, and let the market decide what defines "useless crap". I suspect most of those .99 apps are developers getting their feet wet learning the system of how to put a paid app up which is why they tend to drop off rather quickly but that doesn't mean they shouldn't be there. What I find m…

Honestly, from experience I know they hardly reject any apps. There's some serious publicity surrounding a few keys app rejections here and there (hell ours was rejected once, Last.fm), but really, they reject for technical reasons. Not due to "taste", and even then they weight it up, it doesn't happen much.

Re: Blackberry App World launched

#9
post #8
post #6

Earlier quoted context omitted.

How exactly are you defining "junk"? I think Apple should allow all apps, beyond those that are malicious or overly resource intensive, and let the market decide what defines "useless crap". I suspect most of those .99 apps are developers getting their feet wet learning the system of how to put a paid app up which is why they tend to drop off rather quickly but that doesn't mean they shouldn't be there. What I find m…

Honestly, from experience I know they hardly reject any apps. There's some serious publicity surrounding a few keys app rejections here and there (hell ours was rejected once, Last.fm), but really, they reject for technical reasons. Not due to "taste", and even then they weight it up, it doesn't happen much.

Perhaps using "taste" was too vague. My .99 app was rejected for being of "minimal functionality". So who decides what minimal functionality is? The app was of minimal functionality by design, but they felt it needed more options or interaction which I felt would just needlessly complicate the product. What I don't want to do is get into the case where I'm wasting development time trying to hit some kind of moving target of minimal features required to get an application accepted. The fact that it doesn't happen much isn't the issue, its the fact that it happens at all when there are no clear guidelines that I think is ridiculous.

Re: Blackberry App World launched

#10
post #7
post #5

BlackBerry is doing something I wish Apple had done. Their $200 application fee (Apple = $100) entitles you to only 10 applications. Your next 10 require an additional $200 payment. Had Apple done this, I think you would see far less junk apps that are repurposed fifteen ways to Sunday. A lot of indies and students would probably think twice about releasing useless crap if submissions were limited and had value. Most…

I think it'll kill the market. You need that experimentation zone. We just released our app on there. But I'd never release any hobby projects to their store. It's not just the price point that stops me. I can afford that if I must. But it means there won't be any open source/hobbyist community developing. And that's what I want to be a part of.

The difference is that with blackberry, the app market isn't the exclusive distribution channel. Open source/hobbyist stuff is best left to other channels anyway.
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