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SimCity Update: Straight Answers from Lucy

ea.com

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Re: SimCity Update: Straight Answers from Lucy

#2
TempleOS has no networking. God is God--ouija board, basically.

God says... C:\TAD\Text\PLATO.TXT

and will be administered in a spirit unlike that of other States, in which men fight with one another about shadows only and are distracted in the struggle for power, which in their eyes is a great good. Whereas the truth is that the State in which the rulers are most reluctant to govern is always the best and most quietly governed, and the State in which they are most eager, the worst.

Quite true, he replied.

And will our pupils, when they hear this, refuse to take their turn at the toils o

Re: SimCity Update: Straight Answers from Lucy

#4
 > We even check to make sure that all the cities saved are legit, so that the region play, leaderboards, challenges and achievements rewards and status have integrity.

Wait, didn't someone demonstrate that a modified client can edit the region as well as their own cities? There's obviously no sanity checking going on with the data the clients return, much less server-side simulation.

Re: SimCity Update: Straight Answers from Lucy

#5
This was dreadful and embarrassing to read through. Zero new information, no apologies, just dodging.

> You can pop from work to home, play the game and have your cities available to you anywhere.

"Anywhere" there's an internet connection, "anytime" their servers are up.

You want to claim its an MMO? You want to claim game-as-a-service? Fine. But sell it as that, charge me $15 a month for an ephemeral product. Not $60 for something I can't even use on my own time.

edit: The point of the last statement isn't to compare it to an MMO, the point is that EA are not upfront about the odds of the game itself being very ephemeral. I'm not sad I can't buy it for $15. I'm sad that its quite possible in just 2 years time that no one can.

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