Chess CAPTCHA
71–80 of 171 posts
Re: Chess CAPTCHA
#72Brilliant building of software. Less than brilliant copy. I would change Black plays; checkmate in one! This is a chess CAPTCHA. Click on the board to make your move, and prove you are human. to This is a chess CAPTCHA... To prove that you are human, click on a black piece, then click on the only destination square that will checkmate. I really don't mean to nitpick, but took me a minute to figure out what to do. Som…
Re: Chess CAPTCHA
#73I don't know how to play chess. Guess I'm not human...
Guess it isn't hard to learn the rules before posting on a chess forum.
Re: Chess CAPTCHA
#74Earlier quoted context omitted.
by this argument, the captcha would become useless as soon as it saw widespread adoption. The idea of a captcha is to be strong against bots even if it was directly targeted by spammers.
CAPTCHA solve a specific design problem. They are not an IETF protocol or solution to be used everywhere. That's kind of the issue. Once a CAPTCHA is worth enough it will be overcome. The problem is to design a CAPTCHA that implements just enough headache to make it worthwhile not to overcome and at the same time not frustrating users. I think this chess problem uniquely and elegantly solves the problem for the site…
Re: Chess CAPTCHA
#75Re: Chess CAPTCHA
#76Earlier quoted context omitted.
I know what a ping is. Why would someone do that on a website? It just seems pointless and causes additional load on the server.
lichess.org is a game server, and supports real-time playing. The ping is a critical information when you play fast games, it helps to diagnose lagging when it happens.
Re: Chess CAPTCHA
#77Earlier quoted context omitted.
by this argument, the captcha would become useless as soon as it saw widespread adoption. The idea of a captcha is to be strong against bots even if it was directly targeted by spammers.
CAPTCHA solve a specific design problem. They are not an IETF protocol or solution to be used everywhere. That's kind of the issue. Once a CAPTCHA is worth enough it will be overcome. The problem is to design a CAPTCHA that implements just enough headache to make it worthwhile not to overcome and at the same time not frustrating users. I think this chess problem uniquely and elegantly solves the problem for the site…
http://www.codinghorror.com/blog/2008/03/captcha-is-dead-lon...
Re: Chess CAPTCHA
#78In this case, the captcha took way too long because the pieces were hard to distinguish and the captcha text was unclear. I think that captchas should be something you can do near instantaneously. However, I really like the concept and the trying of a new approach.
I've had success implementing what I feel to be very simple captchas: solve simple arithmetic problems. I'm sure a parser could be created simply enough that would solve them, but I have had zero forum spam in a couple of small forums that use it.
Re: Chess CAPTCHA
#79Earlier quoted context omitted.
thanks for the feedback, I will apply the suggested change soon.
Ignore the feedback. Original copy is better. It is interesting because you can't really A/B test the response time with the different text, since the response time includes the human processing time of the chess problem.
Re: Chess CAPTCHA
#80Nice idea though.