Can we talk about this more clearly? This isn't strictly "evil DRM" as people are highlighting. Unlike some other games, it's not like SimCity is just phoning home to figure out if it is licensed or not, and preventing unlicensed copies. SimCity depends on EA/Maxis' server infrastructure for a great deal of storage and computation related to the macro-scale components of each game. Not only is city state synced there…
Honest question: have you played the new game? I got a few hours in before I ran into the issues everyone outlined, but after having built a pretty sizable city, my impression is that the multiplayer/online aspects of the game are pretty much worthless. It feels more like a feature box being checked than a core element of the game. I get the impression that they tried, but it ultimately feels incongruent with the cor…
To me it felt like I'm playing DRM with features inspired from simcity. Sadly, I'm not joking.