Earlier quoted context omitted.
I think SimCity 2000 was considered abandonware, or was it only the first SimCity game? I'm not really sure about it. But the first 4 games are definitely playable without any internet connection whatsoever.
According to Wikipedia, original SimCity is available on Wii (virtual console) and iOS, and 2000 is still available on PSN. Hardly abandoned. And playable without an internet connection is far from "available for free".
Amazon stops selling Sim City V over game issues
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Re: Amazon stops selling Sim City V over game issues
#392This could be a very big moment. EA is selling a completely broken product - and I mean that from the perspective of the average consumer, not the nerd who thinks all DRM is broken - and they're doing it for absolutely no reason . If this lasts long enough and gets enough press, it could actually be a turning point against DRM like this. That would be so wonderful.
Oh, there's a reason. Like Diablo III, the point is that it's effectively impossible to crack. With enough processing offloaded to the server, would-be pirates need to write something that's almost a whole new game. This is the future that big videogame companies are rushing to embrace, one where customers do not and cannot own games, merely rent them for an uncertain period. Indies and smaller studios with Kickstart…
hack into their servers, steal binaries of game server, modify client to work with local server.
Re: Amazon stops selling Sim City V over game issues
#393EA is offering refunds but only in some cases, with a very haphazard criteria: http://img.gawkerassets.com/img/18gs2vgs50fjijpg/original.jp...
I think that has to be the most amazing customer service interaction I have ever seen. I hope EA's payment processor hits them hard over all those charge backs.
That would be the same as any cloud service(PSN, Steam, Google Play, App Store…), which is a shame, and should be forbidden by law since the consumer gets zero protection in this case.
Re: Amazon stops selling Sim City V over game issues
#394Earlier quoted context omitted.
Sure they could. But if I get £40 of value from my game before they do, I can live with that. It's not ideal, but it doesn't make it a poor purchase.
I think there is a broader cultural loss though. In the future years when "study of video game history" becomes a thing, people will be able to examine and analyse old games like SimCity 2000 by actually playing them as they were. Since they have been archived and preserved by wide distribution. Then as you get further into the future maybe you start to come across games where you have to say "sadly the only existing…
You mean the tens of thousands of videos that will be posted. Historians will have no shortage of source material.
I'd actually argue that the videos are more valuable as they show first hand how the game was played at the time. Think a recording of a long-forgotten instrument compared to the actual instrument, which is more valuable?
Re: Amazon stops selling Sim City V over game issues
#395EA needs to pivot this game, fast. Even in the best case scenario, where the servers all get fixed this evening and the game works flawlessly for everyone for a month straight, the damage to the game's name has been done. The meme is hatched: SimCity 2013 has a highly brittle dependency on poorly-planned cloud infrastructure. There's a private region mode in the game (that you nonetheless can't use offline in the cur…
Re: Amazon stops selling Sim City V over game issues
#396Earlier quoted context omitted.
I think there is a broader cultural loss though. In the future years when "study of video game history" becomes a thing, people will be able to examine and analyse old games like SimCity 2000 by actually playing them as they were. Since they have been archived and preserved by wide distribution. Then as you get further into the future maybe you start to come across games where you have to say "sadly the only existing…
> so all we can show you is this archived footage. You mean the tens of thousands of videos that will be posted. Historians will have no shortage of source material. I'd actually argue that the videos are more valuable as they show first hand how the game was played at the time. Think a recording of a long-forgotten instrument compared to the actual instrument, which is more valuable?
Re: Amazon stops selling Sim City V over game issues
#397EA is offering refunds but only in some cases, with a very haphazard criteria: http://img.gawkerassets.com/img/18gs2vgs50fjijpg/original.jp...
Re: Amazon stops selling Sim City V over game issues
#398Earlier quoted context omitted.
You're seriously blaming this on Maxis ? I think the respective records of EA and a pre-EA Maxis ought to provide ample evidence of the likely culprit here.
Are you forgetting Spore? It was Will's baby, and it sucked.
Re: Amazon stops selling Sim City V over game issues
#399Earlier quoted context omitted.
Apple seems to still be doing alright selling digital music, and they voluntarily stopped using DRM.
Apple didn't voluntarily stop using DRM; they convinced the labels to stop requiring it. Piracy isn't Apple's concern, but the user experience is. This is in service of saying that DRM isn't in the user's best interest and even big companies that care about user experience don't like DRM. Apple didn't ship DRM on its OSes when they were DVD based either. Yes they probably lost some sales due to piracy, but not having…
Are you sure it wasn't the other way around? People were building huge libraries of music that only worked on Apple products (iPods and iTunes) around the time the labels allowed Amazon to start selling DRM-free MP3s. Apple would have gained an enormous amount of leverage if the labels had allowed that to continue: "Oh, you won't accept our terms? Well, then your product won't be playable on 90% [0] of portable music devices [1] and won't be available in the largest online music store (and your competitors' will be)! I hope not all your artists have left by next fiscal quarter." For all he talked amount it, I'm not convinced that Steve Jobs ever wanted to see the iTunes Music Store go DRM-free.
The market penetration of iPods meant that only path forward for the labels was one that allowed people to listen to music on their iPods. The only way to do that was selling DRM-free MP3s or protected AAC files. As a bonus, DRM-free MP3s worked on all the cheap flash-based players (which always had greater deployment than any of the DRM-compatible players from Sony and Microsoft).
[0] A number generated by my PRNG (posterior random number generator). But the iPod Classic really does have an absurd share of the >64GB market (probably declining now that you can get tablets and phones with 128GB of flash). [1] Don't forget that Apple has only ever supported their own DRM. Protected AAC files play on Apple devices and only Apple devices. Apple devices support only protected AAC and DRM-free formats.
Re: Amazon stops selling Sim City V over game issues
#400Earlier quoted context omitted.
I love how the pro-government mindset sees even casual jokes at the expense of governments as "blaming the government".
Anti-government joke: something stupid or bad happened. That's just like the government! Har har har har