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Amazon stops selling Sim City V over game issues

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Re: Amazon stops selling Sim City V over game issues

#192
I have been amazed at the interest level in this game. I shared in the excitement and could not wait for the Mac version. Now the bad backlash, bugs, and generally horrific reviews have significantly deflated my interest. Gaming startups - make a better one!! ;)

Re: Amazon stops selling Sim City V over game issues

#193
post #53

Earlier quoted context omitted.

Although it is more likely in this case that the EA executives mandated online only to the developers.

Why? I see this over and over again in this thread, but I don't believe it anymore because it is not just a one-off case of the developers being ignored, they're willingly doing bad practices like this over and over and over again. Best case: They do it reluctantly, but don't care enough about their work to stop it. Worst case: They do it willingly and think it is a great idea.

I wish developers had more power, but believe me, 90% of the time they are completely beholden to their publisher. In this case, Maxis is a 100% owned subsidiary of EA. They have no ability to kill the project walk way in protest (other than individuals quitting). The most you can do is plead your case, but it is ultimately EA execs making the call.

Re: Amazon stops selling Sim City V over game issues

#194

I feel bad for the game devs who got to see their hard work turn into something they don't intend. I suppose this is a great advertising technique for small firms, startups, indie shops, etc. "Don't want this[ http://amazon-pulls-sim-city ] to happen? Work for our small team. We won't destroy your work." I know it's standard to say "you get a part in the decisionmaking process!" That's part of it. But a lot of people…

Maxis has totally ignored the issue. Look at their Reddit AMA when nearly every question was regarding this, and they didn't even acknowledge it. Perhaps they were under legal obligation or pressure from EA, but I find it hard to feel sympathy.

It is incredibly likely they were forbidden by management from answering those questions.

Re: Amazon stops selling Sim City V over game issues

#195

When a game requires an internet connection to work we call it DRM and slam it. When a text editor or spreadsheet requires an internet connection to run we call it innovation.

What editor are you using that requires a live connection? - If its cloud based: apples vs oranges - If not, get a better editor.

Online spreadsheets or docs allow you to export to a locally accessible format. SimCity does not.

Re: Amazon stops selling Sim City V over game issues

#196
I haven't been paying much attention to SCV except that it seemed to be generating a lot of hype and excitement...so I'm kind of confused why the game has to be so intricately tied into whatever (apparently faulty) online service that EA has setup.

I mean, besides the DRM. I don't get why my fake city has to be attached to a world of fake cities if all I want to do is play in the sandbox. Didn't the designers/executives consider that many people would be perfectly fine playing alone? And then slowly rolling out the multiplayer features?

I doubt we'll see it, but it'd be great to see a post-mortem of the actual bug. Was it load-related or just something extremely boneheaded?

Re: Amazon stops selling Sim City V over game issues

#197

SimCity and SimCity 2000 were such great games, it's a bit disappointing to see how EA screwed up the rest of the series.

Still ARE great games. And DRM free. And, in the case of the original, open-source :D

Micropolis (Simcity): http://code.google.com/p/micropolis/

SimCity 2000: http://www.gog.com/gamecard/simcity_2000_special_edition

Re: Amazon stops selling Sim City V over game issues

#198

Earlier quoted context omitted.

I don't think you're adding clarity here. People are upset about the lack of a single player offline mode, which absolutely is about preventing unlicensed copies. There is no technical reason for its absence. The cloud based stuff sounds great, and if it were an optional extra that was unavailable at launch due to technical difficulties, I doubt you'd see a hundredth as much bad PR.

>People are upset about the lack of a single player offline mode, which absolutely is about preventing unlicensed copies. There is no technical reason for its absence. I see this sentiment expressed pretty often, but in this case it seems flawed. From what I understand, you can't build a city that does everything, instead you rely on the other cities in your 'region.' The new Simcity is no more single player than Wor…

I think you're really missing the parent commenter's point, which is: "Why isn't there a single player mode, given that previous SimCity releases have done just fine as single player games?"

WoW relies on active human beings to make its world lively and addicting. I don't think that need is as prevalent in a sim game, where the game AI itself can...well...simulate the regional qualities that would affect a player's city well enough.

Re: Amazon stops selling Sim City V over game issues

#199
Three things

1) remove the online DRM 2) significantly expand the size of the ridiculously small city area (let users push the bounds of their system by choosing how big of a city to work on) 3) enable a save/load to go with the offline mode

Do it as fast as possible. And then suck up to users by providing some free DLC here and there.

Anyone taking bets that EA will do the opposite of these obvious steps?

Re: Amazon stops selling Sim City V over game issues

#200

Can we talk about this more clearly? This isn't strictly "evil DRM" as people are highlighting. Unlike some other games, it's not like SimCity is just phoning home to figure out if it is licensed or not, and preventing unlicensed copies. SimCity depends on EA/Maxis' server infrastructure for a great deal of storage and computation related to the macro-scale components of each game. Not only is city state synced there…

No, but it's hardly confidence inspiring for the brave new world of 100% micropayment coverage that EA wants to train us to enjoy.
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