Earlier quoted context omitted.
> The name of the game is just "Sim City" No, it's not. If you're going to nitpick, get it right. The name of the game is SimCity.
If you're going to slam his comment, at least offer a reason why it's incorrect
Amazon stops selling Sim City V over game issues
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Re: Amazon stops selling Sim City V over game issues
#42I suppose this is a great advertising technique for small firms, startups, indie shops, etc. "Don't want this[http://amazon-pulls-sim-city] to happen? Work for our small team. We won't destroy your work."
I know it's standard to say "you get a part in the decisionmaking process!" That's part of it. But a lot of people are willing to let go of the big decisions if they get to be a part of something great. But they have to trust that it will come out well in the end.
Re: Amazon stops selling Sim City V over game issues
#43This could be a very big moment. EA is selling a completely broken product - and I mean that from the perspective of the average consumer, not the nerd who thinks all DRM is broken - and they're doing it for absolutely no reason . If this lasts long enough and gets enough press, it could actually be a turning point against DRM like this. That would be so wonderful.
Oh, there's a reason. Like Diablo III, the point is that it's effectively impossible to crack. With enough processing offloaded to the server, would-be pirates need to write something that's almost a whole new game. This is the future that big videogame companies are rushing to embrace, one where customers do not and cannot own games, merely rent them for an uncertain period. Indies and smaller studios with Kickstart…
Re: Amazon stops selling Sim City V over game issues
#44This could be a very big moment. EA is selling a completely broken product - and I mean that from the perspective of the average consumer, not the nerd who thinks all DRM is broken - and they're doing it for absolutely no reason . If this lasts long enough and gets enough press, it could actually be a turning point against DRM like this. That would be so wonderful.
Oh, there's a reason. Like Diablo III, the point is that it's effectively impossible to crack. With enough processing offloaded to the server, would-be pirates need to write something that's almost a whole new game. This is the future that big videogame companies are rushing to embrace, one where customers do not and cannot own games, merely rent them for an uncertain period. Indies and smaller studios with Kickstart…
Re: Amazon stops selling Sim City V over game issues
#45Re: Amazon stops selling Sim City V over game issues
#46Re: Amazon stops selling Sim City V over game issues
#47Seriously, how is this legal? They're obviously very open about it requiring online, and the extent to which the servers are involved, and the fact you need Origin. However, this isn't some cheap game, some small company, some inexperienced producers who didn't know what to expect. That their servers aren't up to the job is inexcusable, and clearly their fault. Even if Origin has Ts & Cs that boil down to you don't a…
http://www.adviceguide.org.uk/nireland/consumer_ni/consumer_...
...assuming you're buying it from a UK(/EU?) subsidiary.
Local laws will vary. IANAL.
Re: Amazon stops selling Sim City V over game issues
#48This could be a very big moment. EA is selling a completely broken product - and I mean that from the perspective of the average consumer, not the nerd who thinks all DRM is broken - and they're doing it for absolutely no reason . If this lasts long enough and gets enough press, it could actually be a turning point against DRM like this. That would be so wonderful.
With DRM, close to 0% of the the games are copied, but some large number Y % of the games are no longer purchased because people either are (A) Philisophically opposed to DRM, (B) Want to be able to play the game offline, or now, (C) Can't play the game because the DRM breaks it.
The balancing act, here, is how many of those X% can be converted into purchases, and how many of those Y% valid purchases are lost.
EA may have tipped the balance here through poor execution and resulted in fewer games being sold, but, I don't work in the game industry - so I don't know how high X normally gets. (50%? 75%? 90%? 95%? I'm sure it's a pretty disheartening number)
Re: Amazon stops selling Sim City V over game issues
#49> Steve Jobs summoned the MobileMe team to the Town Hall > auditorium on Apple’s Cupertino campus for an obscenity- > laden dressing down. ‘You’ve tarnished Apple’s reputation,’ > he told them. ‘You should hate each other for having let > each other down.’ Then he named a new executive on the spot > to run the team.”
http://macdailynews.com/2011/05/08/steve-jobs-to-those-respo...