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Amazon stops selling Sim City V over game issues

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Re: Amazon stops selling Sim City V over game issues

#21
post #3
post #2

I'm not going to lie: I will buy this game as soon as someone cracks the DRM and allows single, offline play.

You mean, when someone reverse engineers their massively multiplayer server scheme and rewrites an entire server wrapper for a game that follows the client/server paradigm? This isn't a case where a client-only software package is locked by a remote server. This is a case where core game logic is stored on servers and will have to be reverse engineered or emulated on some level to play truly offline.

Yes. Whatever the case may be.

Ultima Online was completely reverse engineered and then re-deployed to host the cracked version at a state where lots of players liked it. Prior to the devs breaking the way some users preferred it.

Do I doubt this will happen, No. Do I expect it to happen tomorrow? No.

But I expect either this to happen, or EA to fix this problem. When its fixed, I'll buy the game.

Re: Amazon stops selling Sim City V over game issues

#22
post #3
post #2

I'm not going to lie: I will buy this game as soon as someone cracks the DRM and allows single, offline play.

You mean, when someone reverse engineers their massively multiplayer server scheme and rewrites an entire server wrapper for a game that follows the client/server paradigm? This isn't a case where a client-only software package is locked by a remote server. This is a case where core game logic is stored on servers and will have to be reverse engineered or emulated on some level to play truly offline.

There's absolutely no need. The game runs for 20 minutes with no internet connection. All the logic runs locally, and will be cracked. The only thing that needs to be emulated is the save/load system.

Re: Amazon stops selling Sim City V over game issues

#23
post #3
post #2

I'm not going to lie: I will buy this game as soon as someone cracks the DRM and allows single, offline play.

You mean, when someone reverse engineers their massively multiplayer server scheme and rewrites an entire server wrapper for a game that follows the client/server paradigm? This isn't a case where a client-only software package is locked by a remote server. This is a case where core game logic is stored on servers and will have to be reverse engineered or emulated on some level to play truly offline.

I'm pretty sure the core game logic is not on the servers, as widely reported -- I was playing from 9-12PM CST last night, and the servers were supposedly completely down from 10-12PM -- I was able to continue playing in my city, and wasn't kicked until I attempted to interact with the region.

Granted, anything having to do with the region (imports/exports, shared upgrades, etc) was defunct.

Additionally, when you exit a city, there's a long pause where your client sends the city state to the server to be persisted (or so the UI tells me) -- another indication that the simulation is not run on the server.

My current impression is that the entire city simulation is done on the client, and the server is simply responsible for intra-city interactions and persisting game state.

Re: Amazon stops selling Sim City V over game issues

#26

SimCity and SimCity 2000 were such great games, it's a bit disappointing to see how EA screwed up the rest of the series.

The only thing bad about SimCity 4 was the performance was less than stellar. Other than that, 3000 and 4 were just as good as 2000.

Re: Amazon stops selling Sim City V over game issues

#27
post #14
post #5

Nitpicking: The name of the game is just "Sim City". They dropped the numbering scheme and went for a total reboot.

> The name of the game is just "Sim City" No, it's not. If you're going to nitpick, get it right. The name of the game is SimCity.

If you're going to slam his comment, at least offer a reason why it's incorrect

Re: Amazon stops selling Sim City V over game issues

#29
post #27
post #14

Earlier quoted context omitted.

> The name of the game is just "Sim City" No, it's not. If you're going to nitpick, get it right. The name of the game is SimCity.

If you're going to slam his comment, at least offer a reason why it's incorrect

The Amazon link lists it as "SimCity".

Re: Amazon stops selling Sim City V over game issues

#30
post #14
post #5

Nitpicking: The name of the game is just "Sim City". They dropped the numbering scheme and went for a total reboot.

> The name of the game is just "Sim City" No, it's not. If you're going to nitpick, get it right. The name of the game is SimCity.

To be fair, the box art says SimCity with no "V". The promotional materials on the EA site says SimCity with no "V". If it actually is named SimCity V then it's easy to understand the confusion.

Although I wouldn't call it a reboot necessarily since every version is more or less a reboot, so to speak.

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