Show HN: 6 months ago I quit my job to pursue indie dev. Here is our first game
241–250 of 341 posts
Re: Show HN: 6 months ago I quit my job to pursue indie dev. Here is our first game
#242Hey guys, thought I'd throw in my 2-cents as an Independent Games Festival judge, and as press. First of all, your presentation is terrific. Great art and sound. Top notch, feels like it came from a very talented team. With this game on your resume, you've got a great future ahead of yourselves. Now, the bad part: from a gameplay perspective, your game is not unique enough to win out on its own merits in any app stor…
Re: Show HN: 6 months ago I quit my job to pursue indie dev. Here is our first game
#243pins app tab
I hope I get some work done today.
Re: Show HN: 6 months ago I quit my job to pursue indie dev. Here is our first game
#244Hey guys, thought I'd throw in my 2-cents as an Independent Games Festival judge, and as press. First of all, your presentation is terrific. Great art and sound. Top notch, feels like it came from a very talented team. With this game on your resume, you've got a great future ahead of yourselves. Now, the bad part: from a gameplay perspective, your game is not unique enough to win out on its own merits in any app stor…
Re: Show HN: 6 months ago I quit my job to pursue indie dev. Here is our first game
#245Hey guys, thought I'd throw in my 2-cents as an Independent Games Festival judge, and as press. First of all, your presentation is terrific. Great art and sound. Top notch, feels like it came from a very talented team. With this game on your resume, you've got a great future ahead of yourselves. Now, the bad part: from a gameplay perspective, your game is not unique enough to win out on its own merits in any app stor…
Doing so well on HN will help massively with press. I'll enjoy writing about this on a decent sized app site tomorrow :-)
Re: Show HN: 6 months ago I quit my job to pursue indie dev. Here is our first game
#246Earlier quoted context omitted.
I just wanted to say I appreciate your perspective and advice here, we've been spending some time in the office talking about your post and the discussion that has emerged from it.
I also want to echo this sentiment. It's sad how many people here have responded with disgust and have wished bad things upon you. I come to HN to read discussions of a higher level, and instead of proposing level-headed solutions as to how to improve the app-store, you are treated with insults, and that's really sad. As a developer you are already at the total mercy of these app stores. That doesn't seem to be a pro…
Re: Show HN: 6 months ago I quit my job to pursue indie dev. Here is our first game
#247+ the website javascript to load the next level or refresh the current level doesn't work on my computer(aurora firefox on osx)
+ the video doesn't work that well. (volume controls don't work, the play button doesn't work, got the video to play by clicking the video background)
overall it looks like a fun game but I am curious how you are going to make some money with this if it's free.
Re: Show HN: 6 months ago I quit my job to pursue indie dev. Here is our first game
#248Hey guys, thought I'd throw in my 2-cents as an Independent Games Festival judge, and as press. First of all, your presentation is terrific. Great art and sound. Top notch, feels like it came from a very talented team. With this game on your resume, you've got a great future ahead of yourselves. Now, the bad part: from a gameplay perspective, your game is not unique enough to win out on its own merits in any app stor…
Doing so well on HN will help massively with press. I'll enjoy writing about this on a decent sized app site tomorrow :-)
Re: Show HN: 6 months ago I quit my job to pursue indie dev. Here is our first game
#249Earlier quoted context omitted.
A less sleazy way to do this is to offer players something ("unlock the secret panda level") in return for giving you a five star review. You can't verify that they actually do, but if you give them the item and then send them to the app store, some of them will. Then, set this up as a timed promotion along with a push notification so you can get a bunch of players to hopefully respond at the same day. It's not as ef…
I would assume that's against the iOS store TOS, you can ask them for a review but you can't ask for a five star review.
Here's a particularly shameless example: http://imgur.com/8UGRals
But yeah, you'd probably get better results if you're like "hey, here's this free thing, want it?" (tap YES) "Here you go!" ... "Please go rate us thanks it really helps" because of people's sense of reciprocity.
In any case, my point is to use your fans and your customers to boost your rank, rather than shady services and botnets.
Re: Show HN: 6 months ago I quit my job to pursue indie dev. Here is our first game
#250Hey guys, thought I'd throw in my 2-cents as an Independent Games Festival judge, and as press. First of all, your presentation is terrific. Great art and sound. Top notch, feels like it came from a very talented team. With this game on your resume, you've got a great future ahead of yourselves. Now, the bad part: from a gameplay perspective, your game is not unique enough to win out on its own merits in any app stor…
Reading this made me a little sad. My remedy was to immediately go give it an honest 5-star rating and real review. I need to go do this for a lot more apps I love.