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Dwarf Fortress: Ten hours with the most inscrutable video game of all time

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Re: Dwarf Fortress: Ten hours with the most inscrutable video game of all time

#181
post #158

Earlier quoted context omitted.

Well yes, there are constant suggestions for UI improvements and menu redesign on the forums. Little known fact, there was a 3D predecessor to DF. This is what it looked like: http://www.youtube.com/watch?v=-ARLSii23w8 Yes, that person is dying to a bush. A named bush. And that animation... oh man.

Heh, that's pretty funny. In this regard I think Notch made the perfect compromise in using painfully simple models when making Minecraft.

It's hard to read, but don't miss the fact that the female titan is leveling skills during combat. Skills like "mammal body familiarity" and "female titan body familiarity." It's every bit as weird as it sounds.

At least the titan managed to injure the bush's "first twig" a little.

Re: Dwarf Fortress: Ten hours with the most inscrutable video game of all time

#182

Earlier quoted context omitted.

It sounds like they have made an enterprise resource planning system for DF. That's very interesting. That may also be why I never got into DF, it sounds like too much work. Like actual work.

Nah, thats just DF Hack, it adds lots of plugins and functionality that the more advanced DF player starts hankering for after a while. The base game with a wiki, a tileset, and dwarf therapist, will be accessible and fun for the average HN visitor. The ERP aspect of it is for people who just want to reach that level of gameplay. I don't. I just mass produce my stuff and never run out of goods.

I find that with large forts the "rolling resource shortage" problem is really obnoxious. Things like "oh, my idiots turned all the wood, the wood I needed for beds, into charcoal" get my goat. Actually solving the steel shortage problem is really difficult; ERP is not a bad comparison for that, which is made especially difficult because as your dorfs get better at tasks they get significantly faster. A master armorsmith can kill 100 bars of steel in very short order.

I will admit I have more sophisticated desires / needs, though.

Re: Dwarf Fortress: Ten hours with the most inscrutable video game of all time

#183
post #180

Earlier quoted context omitted.

Oh I did. Incidentally, do you remember user Martin? The guy who made the original Morul?

Yes, not to mention many of the other forumites. Though I haven't been active over there for a while now.

Theres a really interesting thread on the way bolts and armor interact, I don't know if you caught it.

Re: Dwarf Fortress: Ten hours with the most inscrutable video game of all time

#184
post #180

Earlier quoted context omitted.

Yes, not to mention many of the other forumites. Though I haven't been active over there for a while now.

Theres a really interesting thread on the way bolts and armor interact, I don't know if you caught it.

No, but I would like to read that. Link?

Re: Dwarf Fortress: Ten hours with the most inscrutable video game of all time

#185
post #184

Earlier quoted context omitted.

Theres a really interesting thread on the way bolts and armor interact, I don't know if you caught it.

No, but I would like to read that. Link?

Here is the thread where the initial !!Science!! on whether bolt weight made an impact on their lethality - [Dwarven Research: The Effect of Bolt Weight on Crossbow Performance](http://www.bay12forums.com/smf/index.php?topic=115683.0)

The results were converted on reddit into a LaTeX PDF, which is excellent reading - http://dl.dropbox.com/u/2891221/DF%20study.pdf

This led to the follow up: A Comparison Study on the Effectiveness of Bolts vs Armors

LaTeX - http://dl.dropbox.com/u/2891221/DF%20study%202.pdf

Thread - http://www.bay12forums.com/smf/index.php?topic=116151.0

Re: Dwarf Fortress: Ten hours with the most inscrutable video game of all time

#186
post #184

Earlier quoted context omitted.

No, but I would like to read that. Link?

Here is the thread where the initial !!Science!! on whether bolt weight made an impact on their lethality - [Dwarven Research: The Effect of Bolt Weight on Crossbow Performance]( http://www.bay12forums.com/smf/index.php?topic=115683.0 ) The results were converted on reddit into a LaTeX PDF, which is excellent reading - http://dl.dropbox.com/u/2891221/DF%20study.pdf This led to the follow up: A Comparison Study on the…

Fascinating reading, thanks.
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