Why we don't hire programmers based on puzzles and tricks
1–10 of 460 posts
Re: Why we don't hire programmers based on puzzles and tricks
#2I don't understand the 37signals love sometimes.
Re: Why we don't hire programmers based on puzzles and tricks
#3Of course, you could always take smart people and train them - but seriously, who does that anymore?
Re: Why we don't hire programmers based on puzzles and tricks
#4Personally, I use a whiteboard when hiring. It's not the deciding factor... but it's a part of the bigger picture. As part of a small start up I need to know right then and there if they know what I need them to know.
Re: Why we don't hire programmers based on puzzles and tricks
#5We also found puzzles to be a useful talent magnet. If you're Google (or perhaps 37Signals) you don't need a talent magnet. If you're a small company nobody's heard of, one can be quite helpful.
Re: Why we don't hire programmers based on puzzles and tricks
#6Excellence in the grammar is also irrelevant.
Re: Why we don't hire programmers based on puzzles and tricks
#7Eight minutes, 21 points, zero specifics. I don't understand the 37signals love sometimes.
Re: Why we don't hire programmers based on puzzles and tricks
#8I think in addition to the measures he says, if you're hiring for a web position, it's good to make sure they understand how the stuff they're using functions. If they don't have a good grasp of how http works / url parameters / that kind of thing, then they can have some nice looking code which seems to work, but has faulty assumptions that can be security and bug nightmares down the road. Of course, you could alway…
Great, now I am depressed...
Re: Why we don't hire programmers based on puzzles and tricks
#9Think of a problem you had before and solved or are attempting to solve. Ask the person being interviewed how they'd handle the problem. Do they have good process, intuition, and problem solving skills? Are they clear about communicating their intentions and explaining their decisions?
This isn't a trick - it's what the person is going to be doing there, in and out, every day.
Re: Why we don't hire programmers based on puzzles and tricks
#10I walked out of my first interviews, because 'I do not like programming games.' The first was a 4d matrix puzzle with more mathematical/theory roots than programming/logic.
My third interview started with the above quote and I was hired on the spot -- I believe they took it as a rebellion of every fresh out of college kid wanting to program video games.