Even more curious (but equally broken) are the myriad DRM protocols that operate between consumer devices across the network. The main reason DRM is used in these scenarios is that a lot of the leading content owners (mostly Hollywood) make it a requirement before releasing their content digitally. Having seen the reference source code for some of them, I can tell you that we have nothing to fear, and that the claims each new system makes regarding innovation are farcical.
Some of these protocols currently in use include Coral, OMA, OMA2, Windows Media 9, Playready, Marlin, Widevine, etc.
Also, HDCP is spiritually the successor to Macrovision Analog Protection System (APS) on videotapes. For more information on where this is headed at present (dead as the whole DRM area is), see also DTCP+, HDCP's latest content protection specification.
PS. Adam, if you read this, nice meeting you in Bangkok a few years back. I am sort of based there now, just back in China for a spell.