Diablo in JavaScript
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Diablo in JavaScript
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Re: Diablo in JavaScript
#2Re: Diablo in JavaScript
#3Re: Diablo in JavaScript
#4Cool, I guess. No instructions what-so-ever. Can we get some documentation on keys to use?
Edit: Yes, I did only test in Firefox and Chrome. According to the comments below, it appears to work for modern browsers except Firefox.
Re: Diablo in JavaScript
#5Cool, I guess. No instructions what-so-ever. Can we get some documentation on keys to use?
Nothing else is implemented - and that much is probably obvious for people who played a hack'n slay before.
But thinking about it, it is interesting how games explain their shortcuts in the interface.
Re: Diablo in JavaScript
#6Random Javascript point and click game demo in alpha quality. Uses sprites ripped from Diablo 2. Other sprites from an unknown source. Not actually Diablo. Not anywhere close.
Also, to clarify, I found this while browsing through http://gistflow.com (specific gist: http://gistflow.com/posts/201-diablo-js)
Re: Diablo in JavaScript
#7Random Javascript point and click game demo in alpha quality. Uses sprites ripped from Diablo 2. Other sprites from an unknown source. Not actually Diablo. Not anywhere close.
I thought it was really neat, I don't know what all your hate is about. I also like that the source code is friendly looking and you could show it to somebody new to coding to inspire them.
Re: Diablo in JavaScript
#8Re: Diablo in JavaScript
#9Cool, I guess. No instructions what-so-ever. Can we get some documentation on keys to use?
Re: Diablo in JavaScript
#10Cool, I guess. No instructions what-so-ever. Can we get some documentation on keys to use?
It appears to be Chrome only which might explain your problem with controls... Edit: Yes, I did only test in Firefox and Chrome. According to the comments below, it appears to work for modern browsers except Firefox.