Is a digital animation studio a startup? It doesn't really have a huge scaling potential does it? Your output is constrained by your animation stable surely. The closest analogue to a breakaway product or hot patent would be a hugely popular IP, but you don't need to be a studio to develop a property. Perhaps you intend to develop animation productivity tools and the studio provides the opportunity to dogfood. That k…
Is a digital animation studio a startup? Why not? I wouldn't have thought startups are limited only to webapps/software? We're building from the ground up? It doesn't really have a huge scaling potential does it? Why not? You don't think Pixar (800+ employees) and Dreamworks (1400+ employees) started out as large companies did you? In fact, to further illustrate my point, I'll actually give you a rough timeline on ho…
I've always used the term startup for a company whose potential earning is not constrained by its size. Who are developing something that will generate wealth that is disproportionate to the size of the company.
With a software startup the duplication cost for their product is practically nothing therefore they could fill up their target market overnight. With a web-app you can server tens of thousands of customers relatively easily.
The market is the only real constraint and this puts these small companies on almost equal footing with the big companies in the same market.
With every animation studio it seems that the potential to generate wealth is constrained by their size (and their skill but the scaling power of skill is finite).
The power of a successful IP to generate disproportionate wealth is the exception (and is often independent of the studio).
The Disney story to me re-inforces the idea that in this space, to compete you need more people and your ability to produce is directly proportionate to the number of people you employ.
The growth curve doesn't look like a startup to me, when they were small they did shorts, as they grew over years they did features.
If they had developed a way for 12 animators to make a feature of that could compete with the features being made by 100-200 animators then sure, they were a startup (by my entirely arbitrary definition).
Although where Disney (the company) innovated (IMO) was by producing a product that the other studios couldn't no matter how many employees they had unless they had the disney training and skills.
I've written way too much for how "compelling" my point is so I'm stopping here.