Enjoyable article! I don't play NES Tetris so much but I do play Nullpomino. I only do the 40-line clear race. 38 seconds is my best so far but I'm a long way from the WR. Holy cow, I just looked up the current record, and it was actually set today! MicroBlizz says in this video description ( http://www.youtube.com/watch?v=WzUUKKuye24 ) that he finished a game in 20.28 seconds. It will be neat to see who is the first…
38 seconds! I play nullpomino 40 line too and have been stuck at the 1minute mark forever.
Playing to Lose: How Competitive Tetris Players Approach An Unwinnable Game
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Re: Playing to Lose: How Competitive Tetris Players Approach An Unwinnable Game
#22Re: Playing to Lose: How Competitive Tetris Players Approach An Unwinnable Game
#23Reminds me of that quote from Billy Madison, "...we are now dumber for having read it...and may god have mercy on your soul!"
Re: Playing to Lose: How Competitive Tetris Players Approach An Unwinnable Game
#24This article doesn't go at all into the details of why NES Tetris is unwinnable and doomed to fail. Let me plug that gap. The brick wall limitation comes at level 29, after 290 lines. At that time, the pieces drop so fast that they cannot reach the sides of the well before locking into place. The code rate-limits sideways moves of a piece to about 250 ms intervals, so if the game is running fast enough that the piece…
Re: Playing to Lose: How Competitive Tetris Players Approach An Unwinnable Game
#25And the sport will die when we run out of functioning NES consoles and CRTs.
Re: Playing to Lose: How Competitive Tetris Players Approach An Unwinnable Game
#26When I play too much tetris I start thinking about the blocks all the time and find it maddening. I wonder if these guys can ever stop thinking about the blocks or if it just becomes so hard-wired in their brain that they lose consciousness of it.
Re: Playing to Lose: How Competitive Tetris Players Approach An Unwinnable Game
#27Seems this whole sport exists almost entirely for the generation of people who were exactly 8 years old when Tetris came out. And the sport will die when we run out of functioning NES consoles and CRTs.
Re: Playing to Lose: How Competitive Tetris Players Approach An Unwinnable Game
#28Earlier quoted context omitted.
There is a well documented thing called the Tetris Effect, where you see the blocks in dreams or when your eyes close. There's been some neuro research on it. When I asked these guys about it, they said they got past it after a while. They all say, yes, I have experienced Tetris Effect stuff, but at some point the brain seems to filter it out. My impression is that these players are spending a lot of their conscious…
I think this extends to any video game or virtual world you spend a lot of time in. There have been periods in my life when I dreamed about healing party members, and when I catch myself instinctively checking nearby rooftops for snipers. Either that, or I have officially lost it. (Or both; they are not mutually exclusive...)