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YOU_ARE_DEAD, a 1D Roguelike

github.com

41–44 of 44 posts

Re: YOU_ARE_DEAD, a 1D Roguelike

#41
post #34

The missing instructions: You are the ‘x’. Your immediate goal is to beat the level by reaching the right side. Press D to walk right one step. You can press A to step back left, but there is never a reason to do so. The ‘~’ and ‘.’ are obstacles; you will die if you walk onto them normally. To safely step onto the obstacles, press W or S to turn your x temporarily into the same character as the obstacle – W for ‘~’,…

Also, The Crying Game was a dude, Lost was all a dream, Maggie shot Mr Burns, and games just aren't fun.

Don't forget that Samus is a girl!

Re: YOU_ARE_DEAD, a 1D Roguelike

#42
post #9

In OS X (well, Snow Leopard at least), YOU_ARE_DEAD throws an error because `seq` doesn't exist in OS X and brew doesn't have it. This script does the trick: http://www.askdavetaylor.com/step_through_count_numeric_valu...

BSD userlands have jot(1) instead of seq(1). Annoying that the arguments differ, but no need for a new script.

http://developer.apple.com/library/mac/#documentation/Darwin...

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