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Show HN: Multiplayer Snake in Go

hipstersnake.com

21–30 of 80 posts

Re: Show HN: Multiplayer Snake in Go

#21
Without a point system the one thing I've found is that the multiplayer makes it a disadvantage to play the normal game. The bigger you are the harder it is, you win when the other player crashes. Just a thought.

Re: Show HN: Multiplayer Snake in Go

#22
Awesome! For some reason when I want to turn around very quick (Left/Right + Down or Left/Right + Up depending which way I'm going) I just "Die". I wouldn't run into myself in that case, so not sure what's going on. Apart from that, very cool!

Re: Show HN: Multiplayer Snake in Go

#23
post #3

Pretty cool. Although when you start, you have no idea which snake you are. I end up in the wall half the time because I suspect I'm the other snake.

In my first game we were both confused about which snake we were and ended up hitting the wall at the same time.

Re: Show HN: Multiplayer Snake in Go

#25
Nice. One complaint: when it's really slow in the beginning, you can apparently do a 180 in place and kill yourself, but it looks like you didn't turn at all. Unless that's how the classic played too...

EDIT: I've had a few TRON-like cut-off or near-cutoff moments. Very cool.

Re: Show HN: Multiplayer Snake in Go

#26

Awesome! For some reason when I want to turn around very quick (Left/Right + Down or Left/Right + Up depending which way I'm going) I just "Die". I wouldn't run into myself in that case, so not sure what's going on. Apart from that, very cool!

I think it turns in on itself inside one pixel, which I don't think is right compared to the way the classic played (one turn always meant at least one pixel in that direction, no matter how fast you pressed)

Re: Show HN: Multiplayer Snake in Go

#27
post #20

I really enjoyed playing this while it works but maybe 33% of the time the game just freezes on me and I have to refresh to get it to start working again. I have a strong internet connection so I don't think that's the problem.

I had similar issues - glad I'm not the only one.

Re: Show HN: Multiplayer Snake in Go

#28

Nice. One complaint: when it's really slow in the beginning, you can apparently do a 180 in place and kill yourself, but it looks like you didn't turn at all. Unless that's how the classic played too... EDIT: I've had a few TRON-like cut-off or near-cutoff moments. Very cool.

I agree the ability to kill your self with a 180 kinda sucks. It's not fun when you do it to yourself and it is not satisfying when your opponent does it either. I would make sure that it was impossible to do.

Re: Show HN: Multiplayer Snake in Go

#29
post #21

Without a point system the one thing I've found is that the multiplayer makes it a disadvantage to play the normal game. The bigger you are the harder it is, you win when the other player crashes. Just a thought.

If you are bigger it is easier to make the other player crash into you.

Re: Show HN: Multiplayer Snake in Go

#30
post #16
post #9

Big friendly FU to all you bastards who cut me off to win...

Huh? Seems like the primary way to win in that game

Ordinarily, yes. But I think it's just as interesting a goal to try and prevent the other player from winning for as long as possible.
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