Verold Studio: A Realtime WebGL-based Collaborative 3D Editor in the Browser
1–10 of 14 posts
Re: Verold Studio: A Realtime WebGL-based Collaborative 3D Editor in the Browser
#2Reminds me of the mercury thing that the Gas Powered Games guy.
Re: Verold Studio: A Realtime WebGL-based Collaborative 3D Editor in the Browser
#3Re: Verold Studio: A Realtime WebGL-based Collaborative 3D Editor in the Browser
#4Re: Verold Studio: A Realtime WebGL-based Collaborative 3D Editor in the Browser
#5Re: Verold Studio: A Realtime WebGL-based Collaborative 3D Editor in the Browser
#6It's neither collaborative nor an editor.... this is a webapp to display 3d models
Maybe the editor version hasn't been released yet?
Re: Verold Studio: A Realtime WebGL-based Collaborative 3D Editor in the Browser
#7It's neither collaborative nor an editor.... this is a webapp to display 3d models
It's odd because the screenshots on the site do indeed show various editing controls (and make references to collaboration), but I also only get a viewer when I try it (even if I sign in). Maybe the editor version hasn't been released yet?
Re: Verold Studio: A Realtime WebGL-based Collaborative 3D Editor in the Browser
#8looks pretty much like http://sketchfab.com , but with less supported formats and slower loading...
Re: Verold Studio: A Realtime WebGL-based Collaborative 3D Editor in the Browser
#9It's neither collaborative nor an editor.... this is a webapp to display 3d models
On the editor: it's not a geometry editor, but what we do provide you with is the ability to create scenes/levels, and fine tune your materials. The power of the editor comes with the runtime that we'll be debuting at GDC this year. You can use our platform to host and manage your assets, create your levels, then pull those into your application and use Three.js to add dynamism to your applications. You'll see the first reference apps on that platform in the next couple of weeks, and a public release in March.
Re: Verold Studio: A Realtime WebGL-based Collaborative 3D Editor in the Browser
#10This is really, really cool. I'm a little confused about the "collaborative" aspect, though. I assumed it meant that multiple people could be working on the model at any given time, but it looks as if it's more of a place to review it?
We've got several schools piloting the platform - as a way for instructors to come into a scene with students and give them realtime feedback on WIP. Our first game studio clients are coming on board, doing daily reviews of outsourced work. And with the API that we're releasing in the coming months, we'll use the same tools to let web designers review and discuss assets being sourced from artists for the 3D websites, apps, and games being built on our engine.
Read more: http://verold.com/blog/2013/1/15/mr-doob-at-dotjs-threejs-ne...