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Poll: How long did it take you to be ramen profitable?

news.ycombinator.com

21–25 of 25 posts

Re: Poll: How long did it take you to be ramen profitable?

#23
post #5

Why did not you leave an option for "never"? Anyway I am trying to look up what does "ramen" mean - though I found it's definetion but it did not make any sense to me when I combined it with the word "profitable". What I found is: ramen means "A thin white noodle served in this dish."?

added it for you

I don't really need it! I just found that this option is not available although it's realistic.

Re: Poll: How long did it take you to be ramen profitable?

#24
Four-and-a-half, but we were building awfully complex 3D game development technology without almost no funding (first revenue after four years, but founders couldn't take a wage for another half year). Doing incredibly well now, with 40 employees and growing (still no funding, but making one's own cash is much cooler :)

d.

Re: Poll: How long did it take you to be ramen profitable?

#25

Four-and-a-half, but we were building awfully complex 3D game development technology without almost no funding (first revenue after four years, but founders couldn't take a wage for another half year). Doing incredibly well now, with 40 employees and growing (still no funding, but making one's own cash is much cooler :) d.

Unity3D!!
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