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Google Glass to Hit Developers' Hands This Month

mashable.com

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Re: Google Glass to Hit Developers' Hands This Month

#3
Do we know what the augmented reality part will look like from the user's perspective? The skydive jump looks like it is basically a head mounted video camera - and while there is no doubting that was technologically very impressive, full video feeds in that wireless environment, I've not seen what it looks like for the person actually using the glasses.

Re: Google Glass to Hit Developers' Hands This Month

#7
post #5

This project scares the hell out of me. This is going to cause eye problems and distract people and cause injury and accidents.

Seriously? How would this be more dangerous than current cellphones? At least with glass you can keep your eyes facing the road while gathering information and I'm pretty sure you don't need your hand to answer phone calls either (tilt your head.).

Also, they wouldn't be releasing a product that caused eye problems.

Re: Google Glass to Hit Developers' Hands This Month

#8
The coolest part of this being, it doesn't have any lens, lens is replaced by a head-up display.

A head-up display or heads-up display—also known as a HUD—is any transparent display that presents data without requiring users to look away from their usual viewpoints.

http://en.wikipedia.org/wiki/Head-up_display

Re: Google Glass to Hit Developers' Hands This Month

#9
post #5

This project scares the hell out of me. This is going to cause eye problems and distract people and cause injury and accidents.

Right now the primary use case of the Google Glasses is as an always-on video camera. Now most people (including myself) don't appreciate being filmed without permission and there are plenty of situations where people could be filmed committing illegal acts.

So I can guarantee you that injury is going to occur at some point and especially in the US a not insignificant chance of being shot.

Re: Google Glass to Hit Developers' Hands This Month

#10
post #3

Do we know what the augmented reality part will look like from the user's perspective? The skydive jump looks like it is basically a head mounted video camera - and while there is no doubting that was technologically very impressive, full video feeds in that wireless environment, I've not seen what it looks like for the person actually using the glasses.

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