I hear writers moan and wring their hands about the high-framerate version of The Hobbit, how it doesn't look "cinematic" or what have you — but anecdotally, nobody I know had the kind of complaints you hear from film insiders. Nobody I know complains about it looking like a PBS show; nobody feels like they can see the actors' makeup. Those who saw both versions unanimously liked the HFR version better (a common reas…
Pain of the New: The Hobbit at 48 fps
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Re: Pain of the New: The Hobbit at 48 fps
#52>Knoll asked me, "You probably only noticed the odd lighting in the interior scenes, not in the outdoors scenes, right?" And once he asked it this way, I realize he was right. The scenes in the HFR version that seemed odd were all inside. The landscape scenes were stunning in a good way. "That's because they didn't have to light the outside; the real lighting is all that was needed, so nothing seemed amiss." I would…
You might want to checkout New World if natural lighting interests you. Malick is known as the "director's director" and has done a lot of very interesting work. He loves trying to capture "unrepeatable moments", like how he used a clip of an in-costume Christian Bale taking a break smoking a corn cob pipe in New World when Bale didn't even realize he was on camera.
[1]http://stillsearching.wordpress.com/2011/05/21/39-facts-abou...
Re: Pain of the New: The Hobbit at 48 fps
#53Humans like flaws. When CDs first came out, people argued that they sounded "cold," even though they're near-perfect recreations of the music that was recorded. People like the hiss and compression of records and tapes. This is also the same reason why people like Instagram filters. Normal iPhone pics are too good. Let's fuzz em up a bit. Also, look at v1 of Facebook, Twitter, YouTube, and other popular sites - they…
Re: Pain of the New: The Hobbit at 48 fps
#54A slight bit off topic from the article here but was the 3D version the only one shown in 48fps? I saw the 3D version a fews days ago and was actually disappointed that I wasn't able to experience the 48fps experience. To me the 3D effect seemed to cause a lot of jitter and poor fps so I was a bit ticked the whole time. But now having read this article I'm even more ticked off that I didn't even realize I was watchin…
There's three versions: 24FPS 2D, 24FPS 3D, and 48FPS 3D. You most likely saw the 24FPS 3D version, unless it was specifically advertised as "HFR". The main aim of HFR is to make the 3D work better and not give the usual headaches, etc. people get when watching 3D. I haven't actually seen the 24FPS version yet, but I imagine there's a possibility the 24FPS version has a much faster shutter speed than would typically…
Contrast that to Avatar, for example, which was an awful 3d experience for me as well, but mostly because I was stuck in the front row (I arrived "only" an hour early)
Re: Pain of the New: The Hobbit at 48 fps
#55A slight bit off topic from the article here but was the 3D version the only one shown in 48fps? I saw the 3D version a fews days ago and was actually disappointed that I wasn't able to experience the 48fps experience. To me the 3D effect seemed to cause a lot of jitter and poor fps so I was a bit ticked the whole time. But now having read this article I'm even more ticked off that I didn't even realize I was watchin…
There's three versions: 24FPS 2D, 24FPS 3D, and 48FPS 3D. You most likely saw the 24FPS 3D version, unless it was specifically advertised as "HFR". The main aim of HFR is to make the 3D work better and not give the usual headaches, etc. people get when watching 3D. I haven't actually seen the 24FPS version yet, but I imagine there's a possibility the 24FPS version has a much faster shutter speed than would typically…
Re: Pain of the New: The Hobbit at 48 fps
#56>Knoll asked me, "You probably only noticed the odd lighting in the interior scenes, not in the outdoors scenes, right?" And once he asked it this way, I realize he was right. The scenes in the HFR version that seemed odd were all inside. The landscape scenes were stunning in a good way. "That's because they didn't have to light the outside; the real lighting is all that was needed, so nothing seemed amiss." I would…
What are you talking about? Many films are made with natural light. Kubrick wasn't alone.
Re: Pain of the New: The Hobbit at 48 fps
#57According to the article, the outdoor scenes were awesome in 48FPS. It was the indoor scenes that looked fake and weird, due to the fact that 48FPS made it very apparent there was lots of makeup being used, because they had unnatural light blasting on the actors (where as there was no extra light added to outdoor scenes, obviously). Shouldn't he have just toned down the extra lighting indoors, knowing 48FPS was going…
> due to the fact that 48FPS made it very apparent there was lots of makeup being used How does better temporal resolution (higher frame rate) enable better spacial resolution (see makeup detail)? In no or low motion, there can be no difference.
Re: Pain of the New: The Hobbit at 48 fps
#58As for the Hobbit, I think HFR could certainly have used a better "ambassador" film. Maybe James Cameron (who has also talked about 48fps from time to time) will do a better job of it in his next movie.
Re: Pain of the New: The Hobbit at 48 fps
#59Humans like flaws. When CDs first came out, people argued that they sounded "cold," even though they're near-perfect recreations of the music that was recorded. People like the hiss and compression of records and tapes. This is also the same reason why people like Instagram filters. Normal iPhone pics are too good. Let's fuzz em up a bit. Also, look at v1 of Facebook, Twitter, YouTube, and other popular sites - they…
CDs sounded cold because converters were bad and engineers didn't have much experience mastering for it, not because they sounded too perfect. Early CDs still sound bad, and I would take the respective vinyl over the CD any day still. Modern CDs sound amazing, if we leave the loudness wars aside for a moment. I suppose there are two reasons why people use Instagram filters. Firstly, because most phone cameras aren't…
Re: Pain of the New: The Hobbit at 48 fps
#60According to the article, the outdoor scenes were awesome in 48FPS. It was the indoor scenes that looked fake and weird, due to the fact that 48FPS made it very apparent there was lots of makeup being used, because they had unnatural light blasting on the actors (where as there was no extra light added to outdoor scenes, obviously). Shouldn't he have just toned down the extra lighting indoors, knowing 48FPS was going…
> due to the fact that 48FPS made it very apparent there was lots of makeup being used How does better temporal resolution (higher frame rate) enable better spacial resolution (see makeup detail)? In no or low motion, there can be no difference.
As you say, for a truly static scene there is no difference. In practise there is always noise in the picture, so even in static scenes a higher frame rate will tend to reduce noise by averaging.