Felix - a fast scripting language
21–30 of 88 posts
Re: Felix - a fast scripting language
#22My goto-languages for quick development are Perl 5, Clojure and Javascript.
All 3 are adequately fast for real tasks. All are cross-platform, and all 3 support a REPL that allows doing real work interactively.
These conditions are the absolute minimum to be viable as a scripting or sketch/prototyping language.
Re: Felix - a fast scripting language
#23Why do language designers continue to insist on semi-colon terminated lines?
Re: Felix - a fast scripting language
#24They are smoking crack if they think anyone will use a scripting language that doesn't have a functioning REPL. My goto-languages for quick development are Perl 5, Clojure and Javascript. All 3 are adequately fast for real tasks. All are cross-platform, and all 3 support a REPL that allows doing real work interactively. These conditions are the absolute minimum to be viable as a scripting or sketch/prototyping langua…
Re: Felix - a fast scripting language
#25They are smoking crack if they think anyone will use a scripting language that doesn't have a functioning REPL. My goto-languages for quick development are Perl 5, Clojure and Javascript. All 3 are adequately fast for real tasks. All are cross-platform, and all 3 support a REPL that allows doing real work interactively. These conditions are the absolute minimum to be viable as a scripting or sketch/prototyping langua…
What REPL do you use for Perl?
Re: Felix - a fast scripting language
#26Why do language designers continue to insist on semi-colon terminated lines?
Perhaps to dissuade the lowest common denominator of programmers that get hung up on such superficial trivialities.
If you REALLY need end of line markers, any half-way competent text editor can display them for you.
Re: Felix - a fast scripting language
#27Looks very interesting, well done to whoever did this. After an admittedly quick and superficial glance at the tutorial, I'm not fan of chapter 6 though. Why so many ways to write calls? With no idiomatic syntax, it means I have to know all these variations if I hope to understand Felix code (since it is ok for anyone to choose whichever style).
Re: Felix - a fast scripting language
#28 int*int*int*int*int === int^5
instead of something like int[5]. Lots of interesting little ideas.Re: Felix - a fast scripting language
#29Earlier quoted context omitted.
Perhaps to dissuade the lowest common denominator of programmers that get hung up on such superficial trivialities.
But it's not triviality - it's noise - Signal: Good - Noise: Bad, got it? If you REALLY need end of line markers, any half-way competent text editor can display them for you.
Re: Felix - a fast scripting language
#30The web page rubs me the wrong way. How can you claim to be the fastest anything without a single benchmark? How can you claim to be a "scripting language" when you're statically-typed and compile to C++? What does "scripting language" even mean then? How can you say things like "it will be a bit slow the first time but subsequent runs will load much faster than any VM." Any VM? Are you really "much faster" than: $ t…