Nobody really knows how to product-ize any of these LLM interfaces beyond just chat. They don't want a traditional UI with buttons and forms and labels because they want the interface to be "chat". The problem is that "chat" is tedious. And the turn-based, linear nature of the chat interaction model makes it even more tedious and unproductive.
One thing I would like is a tree-like chat structure like reddit / HN. Many times I abandon the direction things have gone but would like to resume at some ancestor or sibling response.
The downside of course is branching in got, but I usually don’t go of course more then a handful of tasks.
I had to engineer my own ticket management to keep opus on target. It’s been great for managing work, history, audit trails and commits are tagged with the task id.
I implemented subtasks to deal with the way Claude likes to stage its own objectives.
Then I made enforcement logic in the task manager so tasks can’t be closed out until reviewers have consensus on the same sha.
The adhd that is Anthropic demanded I build it and now I’m knocking out issues faster than Batman.