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Steam Frame starts at $1059

store.steampowered.com

351–360 of 500 posts

Re: Steam Frame starts at $1059

#353
post #186

I've never been interested in VR headsets and am not very educated about it. Can someone explain why you'd want to actually run things on it instead of having a much lighter screens-and-headphones-only unit that plugs it into a more powerful machine that renders things for it? What's the benefit of having to strap all this extra hot hardware and batteries to your face. Is it just about it being wireless? Surely there…

To be clear, you don't have to run things on it, you can stream wirelessly from your PC. An advantage of a standalone unit is you can take it with you, or for people who don't already have a gaming computer. You're also asking why not have it plug to a more powerful machine. The answer for that is simple: wires get snagged and pulled on, in practice it's a poor experience (remember, you cannot see the wires when you…

> To be clear, you don't have to run things on it, you can stream wirelessly from your PC.

But the hardware is adding weight and bulk to something that you really, desperately want to be as small and light and possible.

Re: Steam Frame starts at $1059

#354
post #47
post #16

Half-Life Alyx is the greatest gaming experience I have ever had the pleasure to witness. I now occasionally VR golf. It's a steep price for a niche with not a lot of games.

Everyone is missing maybe the biggest point - this isn't just a VR device. You can run some/many (depending on your library) of your regular Steam games on a 'flat screen' inside the VR environment, which makes this much more like a SteamDeck with a giant private screen for a lot of people.

Let's ignore that fact that you're saying "this isn't just a VR device" and then immediately describe the basic functionality of a VR device.

You really think people have been waiting to drop $1k for a device that lets them play games designed for a monitor inside of a headset rendering a larger virtual monitor with all of the additional complexity that brings?

Re: Steam Frame starts at $1059

#355

I've been astounded by how many older games are suddenly getting surprisingly good VR ports/mods (I suspect AI-assisted tooling is playing a role in some of this) There's a youtuber Beardo Benjo who has been documenting a bunch of them where some are tethered to a PC while others have been ported to run natively on the Quest. A few of the more interesting ones, newest to oldest: Left 4 Dead VR [9/14/2026]: https://ww…

Some of the Resident Evil series is in VR, and is also very good.

https://github.com/praydog/REFramework

Re: Steam Frame starts at $1059

#356

Aussies are getting it at a premium, too. USD$1059 (256GB) should be AUD$1483, retailing for AUD$1609 - a AUD$126 premium. USD$1299 (1TB) should be AUD$1819, retailing for AUD$1969 - a AUD$150 premium!

It includes GST right? US prices are before sales tax.

That makes more sense then. I did not realise that US electronics prices were before tax.

Re: Steam Frame starts at $1059

#358
post #16

Half-Life Alyx is the greatest gaming experience I have ever had the pleasure to witness. I now occasionally VR golf. It's a steep price for a niche with not a lot of games.

> It's a steep price for a niche with not a lot of games.

There are a lot of good games and unique experiences (Lone Echo). A lot of these games also get you moving i.e. you won't need to do cardio exercise if you play games. Many of these games aren't even considered fitness games

Batman

Beat Saber

Mother Gunship

Superhot

Pistol Whip

Gasland

Thrill of the Fight

Underdogs

Synth Riders

Guerilla Tag

Blade and Sorcery

Gorn

Les Mills Body Combat

FitXR

Creed

If you get a slip rig, just walking around Fallout VR or Skyrim VR will give you a lot of cardio while essentially enjoying a more immersive game than the flat screen version.

Name a popular flat screen game and there is likely a decent VR version. There are lots of good racing games and FPS's

Zero Caliber

Arizona Sunshine

Walking Dead Saints and Sinners

Bonelab

Pavlov

Breachers

Contractors

Into the Radius

Tactical Assault

It's also worth for having your own private movie theater. YouTube VR is great

There's a lot missing of games missing from my comment, and I didn't even touch on VR mods for games like Cyberpunk or even Zelda BOW

What your comment tells me is that you didn't really use VR for more than a few days.

Re: Steam Frame starts at $1059

#359
post #343

Earlier quoted context omitted.

The Frame's screens aren't good enough for general computing. This is purely an entertainment device.

> The Frame's screens aren't good enough for general computing. We did "general computing" in 320x200 screens. I think the Frame's screen is a bit better than that.

The issue is that magnifying the screens to fill your vision makes reasonably sized text very hard to read. You have to make the entire screen/text in front of you fairly large to make it legible. There are many other headsets with identical resolution panels, you can find this info everywhere

Re: Steam Frame starts at $1059

#360

I know everyone is singing the praises of the Steam Frame's wireless capabilities but honestly, I just want my wired VR experience back. I had a Rift 2, Reverb G2, then Quest 2 and eventually Quest 3. Despite the Quest 3 having a resolution similar to the G2, it looked more like the Rift 2 than the awe inspiring G2. Wireless gaming never looked as sharp and streaming over USB was also a very poor experience, with inp…

Wired is only great if you're sitting down, playing driving or flying simulators. If you ever need to turn or move, wires get annoying really fast. Even with Beat Saber, it's terrible
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