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Make your first edit to OpenStreetMap

high5apps.github.io

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Re: Make your first edit to OpenStreetMap

#71

Earlier quoted context omitted.

Isn’t that a door (haha) opened by our supreme new AI coding overlords: that now it’s possible to take the Every Door source code (it’s on Github), and throw it into a coding agent with the instruction to „improve without breaking functionality“, and with some iterations and human validation that yes, the UX is now indeed better, play the changes back with a PR?

UX is one of the things AI isn’t good at. You can ask it for specific changes but just “make it nicer” is unlikely to work.

No but if you have specific asks like “make this resizable” “I should be able to drag and drop to combine” or “add a button on the top right to close” it’s quite good at directed changes

Re: Make your first edit to OpenStreetMap

#74
post #55

Earlier quoted context omitted.

Isn’t that a door (haha) opened by our supreme new AI coding overlords: that now it’s possible to take the Every Door source code (it’s on Github), and throw it into a coding agent with the instruction to „improve without breaking functionality“, and with some iterations and human validation that yes, the UX is now indeed better, play the changes back with a PR?

I can improve the UI to my taste but if the maintainer doesn't have time/money to maintain a big ol vibe coded PR for some very opinionated change isn't going to do much. That would appear to leave me with the choice of just using it for myself (lame) or I then have a public fork to maintain :( If there's basically no shot of it getting up streamed I think I'd rather make something from scratch to suit my needs witho…

FYI LLMs are also very good at maintaining a fork ;)

Re: Make your first edit to OpenStreetMap

#75

Earlier quoted context omitted.

Isn’t that a door (haha) opened by our supreme new AI coding overlords: that now it’s possible to take the Every Door source code (it’s on Github), and throw it into a coding agent with the instruction to „improve without breaking functionality“, and with some iterations and human validation that yes, the UX is now indeed better, play the changes back with a PR?

UX is one of the things AI isn’t good at. You can ask it for specific changes but just “make it nicer” is unlikely to work.

“Make it nicer” will lead to unpredictable and controversial changes, likely to clash with the project owner’s vision. The owner would be better off using the LLM as a collaborator, if anything, to decide where to take the design.

However, UX can also be improved by some simple heuristics that could be seen as mechanistic by the standards of modern LLMs.

Performance and responsiveness, for example, contribute to UX even when the UI remains fixed. I’d wager Fable-level LLMs could improve perf on most open-source GUIs by benchmarking typical use cases and progressively applying standard tricks like caching, buffering, batching network calls.

Re: Make your first edit to OpenStreetMap

#76
So, I read the article, downloaded JOSM and start making edits on my neighborhood (including adding new poligons, buildings, etc).

Soon I thought "This would be easily done by an AI" and searched for it and found META's Rapid (https://rapideditor.org/) which does an ok job finding buildings, but really could go further and suggest the tags as well.

Re: Make your first edit to OpenStreetMap

#77

This seems to be a very powerful way to contribute to OpenStreetMap, but I'm not sure if it's the right option for a new user. I have over 2k contributions and most are from the Every Door app ( https://every-door.app/ ) on my phone. If adding new data is too "scary", then maybe use StreetComplete ( https://streetcomplete.app/ ) which essentially asks questions about missing or existing old data. I've added buildings…

I've taken StreetComplete with me on walks around my neighborhood and on a few vacations. It was really easy to submit data for missing items.

Re: Make your first edit to OpenStreetMap

#79
post #76

So, I read the article, downloaded JOSM and start making edits on my neighborhood (including adding new poligons, buildings, etc). Soon I thought "This would be easily done by an AI" and searched for it and found META's Rapid ( https://rapideditor.org/ ) which does an ok job finding buildings, but really could go further and suggest the tags as well.

I am a long-time OSM contributor and I will just point out that much of the OSM mapping community have very strong opinions on automated/AI mapping. I mostly stay out of those discussions but be aware that automated edits will likely get reverted if you aren't very careful to follow the guidelines. No idea if Rapid enforces "proper" AI mapping or not.
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