For a brief moment I thought this is about the game Rune[1] and got excited as I have played that a lot when growing up. Alas, that wasn’t it. [1] https://en.wikipedia.org/wiki/Rune_(video_game)
Rune is now open source
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Re: Rune is now open source
#62Earlier quoted context omitted.
Since it's written in Go, you might want to reach out to the Fedora Go SIG and see if they can help you. :)
:) https://forge.fedoraproject.org/go/sig/issues/1#issuecomment...
Lol.
Worked after a couple of tries. Love how the pictured creepy furry pushes blame on the "administrator".
Re: Rune is now open source
#63Re: Rune is now open source
#64Re: Rune is now open source
#65For a brief moment I thought this is about the game Rune[1] and got excited as I have played that a lot when growing up. Alas, that wasn’t it. [1] https://en.wikipedia.org/wiki/Rune_(video_game)
Tells us something about the age distribution on HN :D
Re: Rune is now open source
#66Re: Rune is now open source
#67For a brief moment I thought this is about the game Rune[1] and got excited as I have played that a lot when growing up. Alas, that wasn’t it. [1] https://en.wikipedia.org/wiki/Rune_(video_game)
The game has a cool moment where the hero defeats Loki's minion by pushing him into some water. Loki then spells his blood in the water, reviving and corrupting the minion. You beat the minion, but to leave the area, you need to bathe in the same blood, and become corrupt like the monsters. You then return to your village, giant and powerful but no longer a person. https://youtu.be/s-j5n-Sw10M
Re: Rune is now open source
#68Author here! The post explains some of the details behind using Go as the primary language for building an IDE. It also introduces our novel contributor program, which will distribute some of Unstable Build's proceeds amongst participating developers, as opposed to making them sign a CLA to surrender their rights to a company. Happy to answer questions!
I’m intrigued overall by the terminal centric notion, I’ll check it out, thanks for building.
I’m curious how the remote capabilities work, I’m often / ssh/mosh into a tmux eMacs session.
Re: Rune is now open source
#69I am a huge advocate of this kind of app paradigm: It’s now really easy to spin a terminal emulator and make cross platform terminal apps that work the same on Windows, macOS and Linux regardless of users terminal. You can also make sure the term sends everything required to make the app “nice”, like mouse hover events. I started using this paradigm for some of my own company’s apps around 3 months ago because it was…
What falls to the wayside are the actual and real productivity and usability improvements afforded by "real" GUI apps over the last 40-50 years.
Don't get me wrong I'm a huge terminal user and absolutely love the clarity of a terminal and flexibility of a shell. But if I have to "learn" to use a TUI app - and they're not as simple to use as their authors might believe - I might as well learn to use the full GUI app with all the niceties available because of it.
Re: Rune is now open source
#70Earlier quoted context omitted.
what about flatpak?
I've been using Arch Linux and macOS for the longest time, so I never saw the appeal with flatpak. It could be a good option until Rune is popular enough. fwiw I'm also working on a cask for homebrew.