Earlier quoted context omitted.
You want to be able to launch apps without unlocking your phone? Slippery slope.
If the app doesn't have any sensitive information, then yes. We already do this with home screen widgets today, so clearly there's no real barrier.
Rust is tier-1 language at Microsoft
201–210 of 522 posts
Re: Rust is tier-1 language at Microsoft
#202I hope announcements like this show that Rust is not a fledgling little language that moves fast and breaks things anymore. It's a mature, serious competitor to well established languages like C++ and C#. This is particularly important when trying to compare the experience of using Rust to other languages in the "better C/C++" space like Zig and Odin -- these are much newer and have more rough edges than Rust.
Rust 1.0 was in 2015. Most of these languages you're thinking of out of the Handmade Community didn't even start development until around the point Rust 1.0 shipped. In theory Odin 2027, the 1.0 release of Bill's Odin language, is scheduled for, as the name suggests, early 2027. Zig does not have an announced 1.0 schedule, and who knows for the other two famous Handmade languages. From the rash of "C++ successor" lan…
Jai and... C3? FilC?
Re: Rust is tier-1 language at Microsoft
#203Earlier quoted context omitted.
I feel like the weather app makes a lot of sense from a corporate politics point of view. A 1mb weather app would have a significantly less impressive pie chart associated with it come "here are our improvements" presentation. Also if times get tough and you're told to reduce headcount by 10%, who do you want to get rid of. Sally who knows the USB driver end to end or Todd who wrote the bloated 1gb weather app. (Don'…
Also, showing the weather is a great excuse to ask permissions for the user location.
Re: Rust is tier-1 language at Microsoft
#204First I built a wrapper for a very simple text editor based on KDEs KTextEditor (basically bindings around Qt C++) then a wasm wrapper around Canvas/WebGL for a basic 2d display list that currently supports sprites and gradient masking.
So far I've been getting away with it just as pure vibe code.
However, the bulk of my primary application is written in Typescript (both client, server and workers). I watched a recent podcast with Anders Hejlsberg (creator of C# and Typescript) where he made a strong argument for why they chose Go over Rust for the updated Typescript compiler. Due to similarities between Typescript and Go, partially based around them both being GC languages, it was just a better fit for a port.
So I am on the fence a bit here but still leaning towards Rust. I'm going to see how far I can push my two personal experiments. I'd really like to get the significant majority of the code I write into two languages (Typescript for anything web-ish and Rust for everything server-ish).
Re: Rust is tier-1 language at Microsoft
#205I hope announcements like this show that Rust is not a fledgling little language that moves fast and breaks things anymore. It's a mature, serious competitor to well established languages like C++ and C#. This is particularly important when trying to compare the experience of using Rust to other languages in the "better C/C++" space like Zig and Odin -- these are much newer and have more rough edges than Rust.
Rust 1.0 was in 2015. Most of these languages you're thinking of out of the Handmade Community didn't even start development until around the point Rust 1.0 shipped. In theory Odin 2027, the 1.0 release of Bill's Odin language, is scheduled for, as the name suggests, early 2027. Zig does not have an announced 1.0 schedule, and who knows for the other two famous Handmade languages. From the rash of "C++ successor" lan…
Re: Rust is tier-1 language at Microsoft
#206So when will we get tier 1 debugging support in Visual Studio?
The main pain point IME was poor debugger visualizers for standard containers and enums. I fixed some of that for the standard containers by writing some natvis files for std: https://github.com/rust-lang/rust/issues?q=state%3Aclosed%20... . Admittedly, they broke a few times. They also weren't automatically included in the pdbs, so I wrote a crate for that: https://github.com/MaulingMonkey/natvis-pdbs . And then someone crated and stabilized #[debugger_visualizer] for rust itself, which can do the same job: https://doc.rust-lang.org/reference/attributes/debugger.html .
(...I should check on enum visualization, but I suspect it's still poor.)
Re: Rust is tier-1 language at Microsoft
#207Good news they adopted Rust as Tier-1 language. I hope their Weather app stop consuming more than 1GB RAM https://www.notebookcheck.net/Windows-11-s-built-in-Weather-...
Whether vibecoded Rust will be better than whatever they are doing now remains to be seen.
This argument applies regardless of how you feel about vibecoding. Lately people have been asking for x64 machine language and getting reasonable results.
Re: Rust is tier-1 language at Microsoft
#208Earlier quoted context omitted.
It could as well be the opposite, but Rust does not need a proof of quality today, certainly not from Microsoft. Still, becoming Tier 1 in major trillion-dollar corporations (Microsoft, Meta, Amazon, and I know Google also has efforts in that direction) is something.
Google announced that Android contains 5 million lines of Rust last year; sounds Tier-1 to me.
Re: Rust is tier-1 language at Microsoft
#209Re: Rust is tier-1 language at Microsoft
#210I hope announcements like this show that Rust is not a fledgling little language that moves fast and breaks things anymore. It's a mature, serious competitor to well established languages like C++ and C#. This is particularly important when trying to compare the experience of using Rust to other languages in the "better C/C++" space like Zig and Odin -- these are much newer and have more rough edges than Rust.
For me it was the inclusion in the kernel. That locks it in as here to stay
Linus is a wise operator at this point. I often see him come in like a hammer to bash down squabbling, but then he allows the situation to evolve once things quiet down. I only saw the hammer so I'm not sure what the current state is now.