Earlier quoted context omitted.
There's two ways to approach this — build tooling for existing Rust developers to get them to adopt the Microsoft stack, or build tooling for existing Microsoft stack developers to get them to adopt Rust. I'd argue that the former is less important than the latter, and my understanding is that Visual Studio is still the IDE for Windows-centric development, so for those MS-first developers, Rust missing from VS means…
It would have to be the 2nd option. Who in their right mind would voluntarily choose Windows as their dev env? It will have to be those who are already there.
If they can replicate that capability, I think it can be a draw.
I was a mac / Linux guy before my current gig, but Visual Studio is so much more capable than XCode that I basically only use the Windows machine except to debug mac-specific issues. Less so, now, admittedly, that the malware scanner process is literally always pegging a CPU core.