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Claude, change the “Add to Cart” button to blue

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Re: Claude, change the “Add to Cart” button to blue

#201

Earlier quoted context omitted.

That's exactly how I treat reviewing AI generated PRs at work. Except... the next day they are still there and I have to push myself a bit further through the wall of changes before closing the tab again.

If it takes more than 20 min to review a pr, ask the dev to come on a call and explain what the code does.

It must be nice to work on such small-scale systems that you can reasonably expect PRs to be this quick.

Re: Claude, change the “Add to Cart” button to blue

#203

I’ve never used any of these tools. Please tell me that this is a grossly exaggerated parody, and that the tools don’t write like this, or do so many ridiculous things. For my sanity. (I am genuinely uncertain, though I presume it’s at least somewhat exaggerated.)

I haven't been professionally responsible for code since before AI started eating everything, and haven't touched AI in the meantime. Is this representative of the BS that everyone else here puts up with on a day-to-day basis? Did we collectively burn trillions of dollars for this?

Re: Claude, change the “Add to Cart” button to blue

#204

At least with Codex, this has not been my experience at all. It still screws up sure, but in every case I can ask "why did you do this" and it can trace back what made it take that particular decision. Typically it's always that I either didn't specify the problem correctly or made a really dumb mistake (executing the task on the wrong project....did this one yesterday) or it's something within a skill file that inst…

Yesterday, with Astra Max, a very clear instruction to "remove the GUI editor pane and add to the existing sidebar" for a prototype I had it working on resulted in it deleting literally the entire GUI and building a new one from scratch, including the requested component and losing almost all other functionality of the application.

This is fucking constant. I can't deny that this stupid tech saves time prototyping even with having to wrangle it, but it commits a fireable offense several times a day that no human would get away with and is obviously incapable of learning from mistakes in the way a human is. The only reason it's not fired is because it's a slave that works for no more than the cost to feed it.

Re: Claude, change the “Add to Cart” button to blue

#206
post #115

This is actually what keeps people using AI: variable reward schedule. It's basically gambling.

This is why I also suspect them to waste tokens on purpose.

Listen Pal, this is load bearing. If you know what is good for you then you will stop asking questions. —Claude

Re: Claude, change the “Add to Cart” button to blue

#207
post #160

Earlier quoted context omitted.

I see this sentiment pretty regularly, and I don’t get it. Variable rewards is not sufficient to establish that it is “ basically gambling”. Everything in life is variable reward. You invite a friend over, they might accept or they might not. Drive to work, traffic might be good or might be bad. You ask a colleague to finish a task, they might do it or might not or might do a good job or might not. Everything is vari…

You invite a friend over, but raccoon appears. Then pigeon appears. Then friend appears but at the last second suddenly becomes a banana. You remember you are out of bananas so you order more and also some cola zero cans on your local grocery delivery app. You are back to the party, but now you have 5 friends in the room, and you run de-duplication query. Now half of your friend is sitting at the sofa, and another ha…

This is not my experience with current AI models at all. But regardless you are not describing anything that sounds like gambling. You are describing a weird hallucinogenic experience.

Re: Claude, change the “Add to Cart” button to blue

#208
post #109
post #78

I got way too annoyed at this before realising it was an optional game and I could just close the tab

Surprising how much of life this applies to when you really think about it!

Avoiding disagreement is more ominous with people though.

Re: Claude, change the “Add to Cart” button to blue

#209
Oh dear - this explains why people have bad experience with ai. The prompts in the game are terrible.

The user was providing no context, they had no ability to give the model background or context. A simple why would have prevented 95% of these side quests. “Im trying to increase the relative visibility of the add to cart action on the page. Can we please change it to blue without changing any other buttons. /effort low. Let me know if you have questions and before editing anything tell me what you are going to do”

Re: Claude, change the “Add to Cart” button to blue

#210

> Why is half the site blue now? I asked you to change one button. > Half the site is blue. I asked for ONE button. Those are my only options when the site is clearly not blue, two buttons are. There is a reason for why I am much more specific than this.

Yeah, if this is how people interact with claude I’m not surprised they’re having a bad time in ways that I don’t. Asking it why it did something or getting combative is a waste of time.

Clear context, revert the commit, change the prompt or documentation, try again.
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