Claude, change the “Add to Cart” button to blue
161–170 of 449 posts
Re: Claude, change the “Add to Cart” button to blue
#162This is actually what keeps people using AI: variable reward schedule. It's basically gambling.
I see this sentiment pretty regularly, and I don’t get it. Variable rewards is not sufficient to establish that it is “ basically gambling”. Everything in life is variable reward. You invite a friend over, they might accept or they might not. Drive to work, traffic might be good or might be bad. You ask a colleague to finish a task, they might do it or might not or might do a good job or might not. Everything is vari…
Sugar is the original point of the reward system!
Re: Claude, change the “Add to Cart” button to blue
#163I got way too annoyed at this before realising it was an optional game and I could just close the tab
Except... the next day they are still there and I have to push myself a bit further through the wall of changes before closing the tab again.
Re: Claude, change the “Add to Cart” button to blue
#164To try to add something to this discussion -- I think that while I've seen these sort of loops less --- what I have seen is "overly helpful".
Models nowadays want to double-triple-quadruple check things. I'm being silly but it verges on "I have a working solution but let me write a variation in Rust to ensure a convergent solution and prove this works".
I've had to stop models nowadays mostly because they're being agonizingly pedantic in their validation. Opus is actually one of the most pedantic and "off track" here. But again, not in a bad way. I'm usually like "stop testing latency between 50 runs of this app... this is version one.. we're going to make a million more changes.. you're not buying us anything".
Re: Claude, change the “Add to Cart” button to blue
#165Re: Claude, change the “Add to Cart” button to blue
#166Earlier quoted context omitted.
You can also literally tell them: "Here is your session ID: $ID, lookup the .jsonl session, trace exactly why this decision was being made, present evidence and concrete proof, no guessing or assumptions" and you'll get an evidence-based report without guesses.
It can always hallucinate said report results/evidence/proof just the same. This approach tends to help reduce the hallucination rate though. You can extend this further by using an adversarial agent trying to find mistakes in the other instance's logs in a loop where a 3rd neutral agent weighs the claims of the other two. This is also just another step in reducing error, it does not guarantee elimination of such err…
Re: Claude, change the “Add to Cart” button to blue
#167I’ve never used any of these tools. Please tell me that this is a grossly exaggerated parody, and that the tools don’t write like this, or do so many ridiculous things. For my sanity. (I am genuinely uncertain, though I presume it’s at least somewhat exaggerated.)
Re: Claude, change the “Add to Cart” button to blue
#168Earlier quoted context omitted.
You were right to push back. It's not an accurate representation of claude. It's satire.
But its not even good satire, because its totally unrepresentative of my and most others' lived experience. Its similar to making a joke about a calculator misadding two numbers because a stray beam of solar radiation flipped a bit.
The user is asserting that this is "not a lived experience"
working out if the user has missed the LLM Cliche
Formulating a suitable response
"did you just argue with a joke?" No, thats to blunt
"Is it satire when it only applies to you?" no again passive aggressive
lets just print the dictionary definition of satire and hope the move on
> Satire is when...
Re: Claude, change the “Add to Cart” button to blue
#169Re: Claude, change the “Add to Cart” button to blue
#170Earlier quoted context omitted.
I see this sentiment pretty regularly, and I don’t get it. Variable rewards is not sufficient to establish that it is “ basically gambling”. Everything in life is variable reward. You invite a friend over, they might accept or they might not. Drive to work, traffic might be good or might be bad. You ask a colleague to finish a task, they might do it or might not or might do a good job or might not. Everything is vari…
Same vibe as people saying "addicted to sugar" or "sugar hijacks your reward system" Sugar is the original point of the reward system!
Do hard work (takes time), get dopamine for successful completion.
Find berries, taste sweet (hopefully safe), eat all, get calories. Doordash Krispy Kreme instead = few too many calories.
(I’m no Luddite in the sense popularly thought of them pre-‘22 [1], though we have to watch skill atrophy)
[1] regressionist? Decelerationist, too loaded perhaps. Someone remembers or knows the word…