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DaVinci Resolve 21.1

blackmagicdesign.com

181–190 of 218 posts

Re: DaVinci Resolve 21.1

#181

Earlier quoted context omitted.

I have to disagree. You are already many levels away from the actual pixels. This is what software is for. Drawing a line for you personally is dismissive of the rest of the user base. Just because there is a so called agent added to the mix doesn't remove the human. It includes far more humans and enables them to use the tool. This is design if done right. Also you seem to be critiqueing the concept not the implemen…

Hard dissagree, it's just the pot boiling to harvest data and render future users helpless without the chatbot. Your stance is anti-human, and the robots and ceos will not appreciate your efforts in giving capital more power over creativity.

I don't sense that you have thought this out in depth. You are cycling talking points even if you don't mean too - that's what I hear.

I have a hard time seeing your way. I build software. Tools for humans to do stuff. Whatever they want. Then it gets complex. There are methods to make it more accessible to more people including so called agents. I want to go to there I want to enable the humans.

I feel you bro that you see human getting squeezed out. I do not see it that way. The human is still the nexus.

CEOs and tech bros and hype are all a distraction and a fog that will dissipate with time. We need to focus on the functionality and utility. We are engineers

You are a valuable person in the conversation and we all need you to participate with eyes wide open. I assume you are young. That's not discounting it is welcoming.

[edit: cleaned stuff up to hopefully make it more direct and non-confrontational]

Re: DaVinci Resolve 21.1

#182
i hope blackmagic pays attention to what steam is doing with steamos.

steam has put so much into making gaming on linux so good, one of the last pieces remaining for a ton of people to make the switch is editing.

don’t get me wrong, i run davinci on my non-rocky linux desktop and it’s almost entirely painless, but, what steam is doing with their distro of linux is incredible.

if they were to consider migrating to steamos rather than rocky, between the masses switching to linux since gaming is good enough for so many, if davinci was mostly solid, i think blackmagic could pull millions away from the adobe hell they’re stuck in on windows.

particularly since davinci’s new photo tab is fucking incredible and will so soon be a perfect replacement for lightroom.

Re: DaVinci Resolve 21.1

#184

"Advanced scripting now requires DaVinci Resolve Studio" :thumbs_down https://forum.blackmagicdesign.com/viewtopic.php?f=21&t=2398...

The free version of resolve is incredibly generous already. There are no watermarks, and most features are included. The studio version is a once-off cost, and honestly its pretty reasonable. If you're doing really serious scripting, maybe upgrade?

In the mean time, the free version of resolve 21.0.4 will keep working indefinitely.

Re: DaVinci Resolve 21.1

#185
post #152

I really wish the Linux version supported h264 video and AAC audio. These are extremely disk space efficient codecs and even on 12 year old hardware you can edit 1080p videos without any CPU bound lag. Having to re-encode your source material and re-encode your exports is too tedious to do in practice. On Windows I edited 100+ podcasts with Resolve and it's so good. Video editing on Linux for the last 9 months with K…

A few weeks ago I used claude to reverse engineer the linux version of resolve to add support for AAC media. The patch is here, and it works great:

https://github.com/josephg/resolve-aacfix

AAC streams are decoded and sent to ffmpeg.

Re: DaVinci Resolve 21.1

#186
post #16

I've had Claude Code drive DaVinci Resolve before in three ways: - Generate .otio files that are imported. Unfortunately, .otio doesn't fully support everything Resolve can do. - Resolve has a scripting engine. Claude can write Lua scripts, then execute the script (through UI Automation) - Computer Use. It's quite token intense, but it works. I didn't try it, but for the paid version, someone also built a MCP server…

> I'm programmatically adding analysis to sim racing lap guides Yosh is that you?

No, I'm Chris :) But if you know Yosh well, would be happy to connect and compare notes!

Re: DaVinci Resolve 21.1

#187
post #152

I really wish the Linux version supported h264 video and AAC audio. These are extremely disk space efficient codecs and even on 12 year old hardware you can edit 1080p videos without any CPU bound lag. Having to re-encode your source material and re-encode your exports is too tedious to do in practice. On Windows I edited 100+ podcasts with Resolve and it's so good. Video editing on Linux for the last 9 months with K…

H.264 isn't efficient though. AV1 (and even H.265) are anywhere from 20-50% more space efficient for the same visual quality. AAC vs Opus is a little bit more debated, but on average should outperform AAC.

So? File size matters for delivery formats. But not for intermediate formats straight out of camera. For editing, bitrate and decode performance are often way more important.

Hardware decode support for AV1 and H265 is still pretty bad. If you use those formats, a lot of computers will stutter when you move the play head around while editing. On my mirrorless cameras, I much prefer filming in medium to high bitrate h264. I fill up my storage cards faster, but my camera batteries last longer recording like that and the footage is much easier to work with. I have a 4090, which supports h265 decode. But it only works for 4:2:0 footage. If I film in h265 422, my computer falls back to a software decoder. It's easier to just use h264, then I don't have to think about it.

If you want to ship high quality deliverables, you don't want resolve to do the final encode anyway. Resolve tries to use NVENC for encode, which is a much worse encoder than x264 and friends in ffmpeg. From resolve, output prores or something. Then use ffmpeg to do the final encode. I think there might also be ffmpeg encoding plugins.

tldr; Codec matters, but there's a lot more nuance to getting a good image than just picking the newest video codecs.

Re: DaVinci Resolve 21.1

#188
post #23

I've been using it for many years, and it's grown in power and functionality with every release. BMD has offered free upgrades to Pro users (with no subscription) for many years, which is refreshing given the current state of software licensing. For those upset with the new agent integration, keep in mind that one of the big knocks on DaVinci Resolve is that it's hard for beginners. Powerful tools like color grading…

Resolve is not any harder to use than any other NLE. Although... BMD has actually made it harder, by adding bloat like the Cut page. I have attempted to find value in it a couple of times, and didn't. Now I disable it. BMD needs to stop throwing crap into Resolve and buckle down and do two things: 1. Fix bugs, including UI defects. The Deliver page is a mess. The clip selection between the Edit timeline and the Fusio…

Have you ever considered that you aren't the target audience for the cut page? It's supposed to be paired with a speed editor and is mostly intended for assembling rough cuts. You probably aren't cutting features or television or multicam so it's usefulness is probably out of your range of use.

Re: DaVinci Resolve 21.1

#189

Earlier quoted context omitted.

Not only are the upgrades free, the full license is still only $295 and can be freely migrated between macOS, Linux, and Windows (unless something has changed, serial numbers can be activated on two systems at a time and transferred freely so long as you have Internet access). I'm no expert, but I never found Resolve materially more difficult to learn or use than Final Cut Pro or Premiere. And if you're doing anythin…

$295 one time permanent license with free upgrades and can be migrated between different computers? I don't have a single reason to do any form of video editing, let alone professional video editing, but that kind of pricing model makes me want to buy a license just to make sure that companies like this stick around.

Plus you get the license for free when you buy a camera from them!

I’ve been using DaVinci Resolve Studio for 12 years now with frequent updates, with the license I got with the original Pocket Cinema Camera for £800 (still a fantastic pocket size cinema camera, shoots raw cinemadng and ProRes with a beautiful sensor).

One of the best founders and companies around.

Re: DaVinci Resolve 21.1

#190
post #38
post #17

Earlier quoted context omitted.

I would not be surprised if engineers who laid the groundwork for this back then would be happy with this workflow. I am reminded of an interview I saw about the Stranger Things intro (before mainstream audiences got weird about the show). The producers wanted a practical effects intro, and consulted with people who actually made 1980s intros the show was trying to replicate. The old guard said the show’s producers w…

Is it that surprising that a bunch of old guys don't have the same energy and excitement as the new ambitious up-and-comers? George Lucas seemed pretty satisfied when filming the Star Wars prequels to plop himself down in a chair in a room with a giant bluescreen set where he didn't have to walk around and direct in a hot, sandy desert for hours like in the original films. But the movies looked a lot worse for it.

And yet, the prequels are still miles better than the sequels!

Episode III was pretty good despite filming in 2K.

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