Do you have a blog? What are the two most interesting anecdotes about developing your game that you would tell an old friend while drinking a beer?
Yes. And it's rather dry and technical. Good advice on the "interesting anecdotes" / story aspect of it.
URL? I can try to take a look and pick 2 or 3 I like, as a recommendation to post here. (Anyway, it's difficult to predict what the hivemind will upvote.) (Which are your 2 or 3 favorites?)