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DaVinci Resolve 21.1

blackmagicdesign.com

101–110 of 218 posts

Re: DaVinci Resolve 21.1

#101
post #41

pacman -S davinci-resolve-free Would be SO sick! I feel like there is such a big appetite for it and people would do the free labor to support it. I wonder what keeps it in this horrible purgatory of install hell.

This is a good place to share that MakeResolveDeb makes installing Davinci Resolve very easy on Ubuntu/Mint/Debian

Way more people should know about this solution.

https://www.danieltufvesson.com/makeresolvedeb

Re: DaVinci Resolve 21.1

#102

Off topic, but can anyone share their experience with DaVinci Resolve on Linux? It seems that they only officially support Rocky.

Installing on Mint/Ubuntu is easy with MakeResolveDeb. https://www.danieltufvesson.com/makeresolvedeb

The biggest issues are the supports of video cards (nvidia is the king) and different popular codecs. The problem is partly solved by using paid version, but the gpu/codec support is still not even with Windows, so you have to use ffmpeg to re-encode from/into supported formats.

Re: DaVinci Resolve 21.1

#104
I'm all for AI features here. The software is so feature packed and conplex, that after years of usage I still need to search and look up tutorial videos every single time I edit something.

How to ease key frames, how to fix my HDR captured footage for SDR, how to export the best quality video, how to burn in subtitles with word highlights, how to fix my audio aaand so on.

Either the AI will show me the particular feature and setting or a YouTube tutorial will. I think the AI might be faster and easier in this scenario.

Re: DaVinci Resolve 21.1

#105
post #98
post #90

Earlier quoted context omitted.

fair but that's also a matter of time, in my opinion. 1) software doesn't commit suicide like some pilots did. 2) software has superhuman reflexes, processing power and are not affected by emotion. 3) software also will eliminate a whole class of failure modes that caused many crashes in the past like: "I won't seek nearest and safer airport because that will be expensive in fuel costs" 4) software is already landing…

> I won't seek nearest and safer airport because that will be expensive in fuel costs If, and that's a big if, a pilot did choose a less safe airport because of monetary cost to his airline, it would be because those are the guidelines of the airline. And those guidelines would obviously be in the software too.

There's a fuzzy gray line here. Whether formalized or not, the way I see it, pilots will de facto be penalized for making decisions that cost an airline a ton of money, especially if it turns out to not have been an actual emergency.

I have no idea what legislation is in place regarding this topic and protecting pilots. But even with really good protections, there's no way that it won't affect your social standing with the higher ups if you divert and cost the company exorbitantly.

So pilots do have to make judgment calls about how much they're willing to risk their lives and the lives of their passengers versus a perceived risk, and worse, this judgment call exists in a weird fuzzy area where they're "allowed" to make the safe bet, but in practice, they will be punished for it.

Software doesn't (generally) have this luxury. It decides whether to land or continue flying based on some defined set of conditions.

It can still decide to risk the lives of the passengers. But that decision has to be approved by the airline, and can't live as an informal "you will lose brownie points with management" sword over the necks of the flight crew.

Unless we start to incorporate LLMs and probabilistic models into autopilots... but no-one would ever do that, right? ....

Re: DaVinci Resolve 21.1

#106

Off topic, but can anyone share their experience with DaVinci Resolve on Linux? It seems that they only officially support Rocky.

Tried to work with ut for 5 months on Ubuntu. Installation was painful. Have to use some tutorial. No AAC audio codec support as well, which is the code of my smartphone camera. Randomly decided to not work after Ubuntu updates. I'm on Windows now...

Re: DaVinci Resolve 21.1

#107
I used Google's Agent Development Kit to make a super simple agent outside of Resolve that I can use to say "take a 10s clip from file1.mp4 starting at 00:01:25 and a 20s clip from file2.mp4 starting at 00:02:00" then tell it to preview and render. Speeds things up.

Re: DaVinci Resolve 21.1

#108
post #62
post #54

Earlier quoted context omitted.

> ...but for serious work, it will never be a sure shot job handled entirely by AI. Maybe not entirely handed by AI but when AI starts doing it better than most and in a fraction of the time, for a fraction of the cost, why do you think it wont be at least partly delegated to AI? the "never" is what gets me here.

Because there is no demand for it to be fully handled by AI. Nobody is denying that parts will be handled by AI but that’s also you moving the goal post.

Coraline is a claymation movie made by hand, and Wildwood is coming out. But it’s because a cofounder of Nike loves stop motion animation. Despite critical acclaim these movies don’t make money. Just like we don’t have masterwork marble sculpture makers anymore. I have serious doubts anyone will surpass the works of Michaelangelo in the next hundred years; maybe a thousand.

Re: DaVinci Resolve 21.1

#109
post #23

I've been using it for many years, and it's grown in power and functionality with every release. BMD has offered free upgrades to Pro users (with no subscription) for many years, which is refreshing given the current state of software licensing. For those upset with the new agent integration, keep in mind that one of the big knocks on DaVinci Resolve is that it's hard for beginners. Powerful tools like color grading…

Taking away some of the more monotonous and "uncreative" tasks in any job can be taking away some of the variety in the work. Variety is nice. Variety affords us downtime. As the job gets stripped down to its core function, while a machine keeps the pipeline full so that the work can continue uninterrupted, the downtime slips away. And great for beginners, now they get to pay some chatbot company to cover the gaps le…

I have to disagree. You are already many levels away from the actual pixels. This is what software is for. Drawing a line for you personally is dismissive of the rest of the user base. Just because there is a so called agent added to the mix doesn't remove the human. It includes far more humans and enables them to use the tool. This is design if done right. Also you seem to be critiqueing the concept not the implementation.

I don't mean to be harsh, only passionate.

Re: DaVinci Resolve 21.1

#110
post #23

I've been using it for many years, and it's grown in power and functionality with every release. BMD has offered free upgrades to Pro users (with no subscription) for many years, which is refreshing given the current state of software licensing. For those upset with the new agent integration, keep in mind that one of the big knocks on DaVinci Resolve is that it's hard for beginners. Powerful tools like color grading…

Taking away some of the more monotonous and "uncreative" tasks in any job can be taking away some of the variety in the work. Variety is nice. Variety affords us downtime. As the job gets stripped down to its core function, while a machine keeps the pipeline full so that the work can continue uninterrupted, the downtime slips away. And great for beginners, now they get to pay some chatbot company to cover the gaps le…

> Taking away some of the more monotonous and "uncreative" tasks in any job can be taking away some of the variety in the work.

Thank. God.

I never want to rotoscope again.

And frankly I'm not fond of editing either.

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