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The best interface is no interface

cooper.com

11–20 of 93 posts

Re: The best interface is no interface

#12
Is that list of steps to use Google Wallet in this article correct? If so, that wasn't the promise of NFC at all! I have an Android phone on which I use the legacy Japanese NFC system which doesn't require waking up the phone at all (it even works if the battery is depleted).

He says that tapping a device against another one is undesirable, but I think people like that kind of "I have to do this for money to disappear out of my account" reassurance.

Re: The best interface is no interface

#13
Worst interface is one that's trying to learn about my habits without having a broader knowledge about my personality and the world as a whole. I don't want my axe to adapt to my hand and to my way of using it. Most of all I want my axe to be reliably predictable.

So no, thank you, no self-learning climate control systems, microwaves or lawn mowers.

Re: The best interface is no interface

#14
post #9

While having no interface is a nice idea, I think that there's also something to be said for "Make common things easy, rare things possible." That is, it's great to try to eliminate the need for an interface, but you can't assume or even expect that you'll always succeed, so you have to have an interface anyway. Also, a lot of famous security vulnerabilities like the fact that Windows will execute things on a memory…

Yeah, if the proposed payment flow was ever implemented there would be abuses, there's a limit to how much interaction you can hide away. Especially in payments at the /very least/ there has to be some form of approval and usually there needs to be a payment method selection. No interface is nice but some things have to have interaction you can't magic away.

Re: The best interface is no interface

#15
post #13

Worst interface is one that's trying to learn about my habits without having a broader knowledge about my personality and the world as a whole. I don't want my axe to adapt to my hand and to my way of using it. Most of all I want my axe to be reliably predictable. So no, thank you, no self-learning climate control systems, microwaves or lawn mowers.

Wouldn't you want to own a Roombamower that could automatically mow your lawn after a few times around manually? Or a microwave that could recognize types of food with an internal camera, and suggest optimal cooking times based on total times you've done in the past?

Maybe you'd rather stick with what you're comfortable with right now, but don't count out great ideas that you might not have thought of yet.

Re: The best interface is no interface

#16
post #13

Worst interface is one that's trying to learn about my habits without having a broader knowledge about my personality and the world as a whole. I don't want my axe to adapt to my hand and to my way of using it. Most of all I want my axe to be reliably predictable. So no, thank you, no self-learning climate control systems, microwaves or lawn mowers.

I have no problem with self-learning devices, so long as they come with and SDK that will let me override its settings.

Re: The best interface is no interface

#17
post #7
post #6

As far as ergonomics I always liked the Mercedes door handles better than those of some other cars, where you can only open the door by gripping from underneath. Interface design and ergonomics go hand in hand. I think the iPhone is a good example with its one button design and size, as opposed to clunkier cellphones with 3 or more buttons.

1. The iPhone does not have just one button. It has several other buttons at the side, and it has a GUI. 2. The one-front-button deal is one of the many things I hate about iPhones. The "go back" operation is something we do often on smart phones. I want my phone to have that at the front. I also like trackballs there.

I often cite this as one example of how I find the Android interface more efficient and usable. "Go back" applies intuitively to such a broad range of apps, and benefits enough from a constant, ergonomic placement and tactile feedback, that that alone makes a difference in feel.

Re: The best interface is no interface

#18
post #15
post #13

Worst interface is one that's trying to learn about my habits without having a broader knowledge about my personality and the world as a whole. I don't want my axe to adapt to my hand and to my way of using it. Most of all I want my axe to be reliably predictable. So no, thank you, no self-learning climate control systems, microwaves or lawn mowers.

Wouldn't you want to own a Roombamower that could automatically mow your lawn after a few times around manually? Or a microwave that could recognize types of food with an internal camera, and suggest optimal cooking times based on total times you've done in the past? Maybe you'd rather stick with what you're comfortable with right now, but don't count out great ideas that you might not have thought of yet.

A microwave that can recognize food is not self-learning and I'm fine with that as far as it's predictable and does its job well.

Roomba mower that learns - that's where it gets a bit scary. I wouldn't be comfortable with it because I wouldn't know how and what it learns from me, also how it reacts to changes in the area to be mowed. What if it learns from me to ignore anything (or anyone) that wasn't there during the training phase by running over it?

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