Show HN: Fly By – retro biplane flying game
31–40 of 68 posts
Re: Show HN: Fly By – retro biplane flying game
#32If you pick up an additional machine gun powerup, the plane should fire more bullets simultaneously.
Re: Show HN: Fly By – retro biplane flying game
#33Re: Show HN: Fly By – retro biplane flying game
#34Earlier quoted context omitted.
> I don't know. I'd ask to see the code but since you didn't write it you can't really discuss it. Huh? Why do you believe this? ever take a literature class? Regarding scanlines, there is a setting to turn them off.
Literature is written by human beings, and if the author was in the class I expect they would be able to discuss their process and methodologies. But the entire point of using an AI to generate code is not to pay attention to any of that. The author of AI generated code did not write said code and cannot therefore provide any insight into the process or methodology beyond "here is the prompt and model I used." Nothin…
But, reguarding AI code ... a movie director directs others (actors, camera people, editors, set builders, ...) to make a movie. They don't do those things themselves. Yet we still ask the director about the movie they directed. I see AI as similar. I direct it. To me there is still value in knowing why a director made certain decisions and their process for getting the result they wanted.
Because getting slop is easy and slightly novel ATM, people post it and it's crap, but I believe some people will use AI as the tool it is and put in enough effort *directing it* to get good results and be worth respect.
Re: Show HN: Fly By – retro biplane flying game
#35Great game and this reminds me of it. Thanks for sharing.
Re: Show HN: Fly By – retro biplane flying game
#36Earlier quoted context omitted.
Well I dunno, man, this looks like the sort of amusing prototype I'd expect to take a couple of days - though not to understate the value of getting it in 4 hours (and probably with less than 4 hours' continuous effort from the human). Iteration time is an important factor! (Regarding the parting shot, I find myself once again, for the numerousth time, reminded of this curious lobsters comment that I'm having difficu…
> Once the user is sufficiently (l)ionized, they're no longer receptive to neutral positions. Every step in this argument (particularly this one) seems tenuous at best, and in need of citations.
Re: Show HN: Fly By – retro biplane flying game
#37Earlier quoted context omitted.
Well I dunno, man, this looks like the sort of amusing prototype I'd expect to take a couple of days - though not to understate the value of getting it in 4 hours (and probably with less than 4 hours' continuous effort from the human). Iteration time is an important factor! (Regarding the parting shot, I find myself once again, for the numerousth time, reminded of this curious lobsters comment that I'm having difficu…
> Once the user is sufficiently (l)ionized, they're no longer receptive to neutral positions. Every step in this argument (particularly this one) seems tenuous at best, and in need of citations.