If we're not owning it, you're not selling it, you're leasing it. Terminology on sales pages should reflect this. "Subscribe now" "purchase license" etc. should be mandated if this is the expectation. Terms like "buy" without qualification are misleading in this context, but they won't remove them from store pages because people are more likely to pay higher rates for something if they believe they are actually ownin…
I even take issue with "Purchase license". Shouldn't it be "Lease License"? Purchase implies that it can't be revoked, no?
Sony makes bold claim about game ownership
121–130 of 284 posts
Re: Sony makes bold claim about game ownership
#122In that case, any reasonable company would have no trouble being honest and not using the words “buy” and “purchase” with respect to game access.
Re: Sony makes bold claim about game ownership
#123Earlier quoted context omitted.
Of course, I am not arguing otherwise. But if your core problem is not the removal of content but what Sony is arguing right now. You should have just as much of an issue with Valve as you do Sony since you are signing up for the same legal risk. Just because one has done it and the other hasn't is a technicality to me since that could change overnight. The point that I am trying to make here is that it is insane to…
> You should have just as much of an issue with Valve as you do Sony since you are signing up for the same legal risk. it's not the same overall risk though. accurate risk assessment includes past incidents in the calculation. sony has a demonstrated pattern, valve does not. if you choose to ignore past behavior in your risk assessments, you are doing it wrong.
Things can change, just because you make your risk assessment doesn't mean you should ignore that there is still something in that contract that could turn on you just as easily.
Should we go back 10 years, maybe the risk would have been the same. Did Sony do any of these things then, but the policy was the same. How about 10 years from now, just because of your "risk assessment" doesn't mean that Valve is suddenly safer, just just means so far they have been safer.
I am not saying don't use Valve, but there is zero reason to believe they could not just as easily do this.
Re: Sony makes bold claim about game ownership
#124I'm even willing to drop resale of individual game, if I can just sell off my account as a whole to someone else.
Re: Sony makes bold claim about game ownership
#125Earlier quoted context omitted.
> You should have just as much of an issue with Valve as you do Sony since you are signing up for the same legal risk. it's not the same overall risk though. accurate risk assessment includes past incidents in the calculation. sony has a demonstrated pattern, valve does not. if you choose to ignore past behavior in your risk assessments, you are doing it wrong.
People did risk assessments with VMWare and we see how that turned out. Things can change, just because you make your risk assessment doesn't mean you should ignore that there is still something in that contract that could turn on you just as easily. Should we go back 10 years, maybe the risk would have been the same. Did Sony do any of these things then, but the policy was the same. How about 10 years from now, just…
Re: Sony makes bold claim about game ownership
#126This is going to backfire spectacularly. Between this claim, ramping down disc production, and the possibility of a $999 home console,they are going to have a difficult time. There are still so few PS5 exclusives. Even fewer with PS5 Pro support. It’s going to take a lot to gain trust and justify a PS6. No clear path to victory here with a hardware update.
Gaming as a whole is a shadow of what it used to be, specifically because it has been tailored to the masses who have no real opinion on any of this other then they want to play what their friends play.
Re: Sony makes bold claim about game ownership
#127Remember your wallet is your vote in all of this, no matter the size of it!
If I'm not buying a thing, but instead a limited license to a thing, then I don't care about buying that thing anymore and I'll just take it.
I doubt I'll be alone and with Denuvo being regularly defeated on release day, I'm not too worried about availability.
Re: Sony makes bold claim about game ownership
#128Re: Sony makes bold claim about game ownership
#129Earlier quoted context omitted.
[flagged]
> You have clearly never negotiated a contract. feel free to make an actual point rather than vague assumptions about my history. when you do risk assessments, which over my career i have done thousands, you include historical data.
In any event, I think with all the data you'd see that Value has also removed games from its platform. So I'm not sure the value gap is even as wide as you seem to be implying.
Re: Sony makes bold claim about game ownership
#130If we're not owning it, you're not selling it, you're leasing it. Terminology on sales pages should reflect this. "Subscribe now" "purchase license" etc. should be mandated if this is the expectation. Terms like "buy" without qualification are misleading in this context, but they won't remove them from store pages because people are more likely to pay higher rates for something if they believe they are actually ownin…
It's a non-transferable lease that can be canceled at any time by the issuer. The real problem is that most of society still thinks of games as a piece of physical media that you combine with a player that allows you to play the game. In that world you have a liscense to the software, and a physical token which is transferable and therefore valuable. I'd argue that we need to decouple transferability and cancel abili…
That would be a real win for consumers since we get the advantages of digital media with the ownership and transference rights of physical media.
Of course this would be a great inconvenience to those who wish to charge the same price for a temporary revocable license to the content, and they have deep lobbying pockets to fight against it.