The go a bit further than the article on the advantages of intrusive data structures, taking linked lists as an example: As the article mentions, intrusive data structures naturally lead to one fewer indirection. To do the same with a traditional list (where the list node owns the payload), a different node type is needed for each payload type. This is easy to do with the proper support for monomorphized generics, se…
I do not think a type-safe macro-generated list in C is any more awkward to implement or inferior to a C++ template version. The issue is more than there is no standardized version directly available except perhaps the old BSD ones and those are not ideal. I agree with the rest of your comment.
I have some experience with this, and while this is one of these things that are feasible, I find them significantly inferior to templates in practice.
For one thing, footguns are everywhere in C macro-based metaprogramming. E.g. do not declare the payload as 'payload_type payload;' in the node structure, but choose 'typeof(payload_type) payload;' instead, as someone may pass an array type or function pointer type for 'payload_type'. Speaking of array types, how do you deal with the fact that you cannot pass them by value? I will choose C++ templates' semantic substitution over C macros' textual substitution.
Anyway, to me, the biggest limitation of macro-generation compared to templates is that there is no centralized monomorphization. If an application uses two libraries, each of which handles lists of int, each library will have to independently macro-generate its separate list implementation, and because C's type system is nominal, the generated types will be isomorphic but incompatible. Contrast this with C++ templates, where two independent libraries can happily share std::list values.