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Muse Spark 1.3

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391–400 of 475 posts

Re: Muse Spark 1.3

#391

For folks who are impressed with costs, why does it matter to you? Is subscriptions not a thing? I may be missing something but only companies should really care about this I would think?

Even with subscriptions, it means you get more:

https://opencode.ai/go

On this 10 USD / month sub you can do over 250 times more request compared to Kimi 3 or Grok.

Or 20 times as much as ChatGPT Luna.

Re: Muse Spark 1.3

#392
post #7
post #5

Earlier quoted context omitted.

Is there a reason these pelicans always have roughly the same composition (side-view, 2d, biking right, flat ground beneath, etc)? I don't see any of that detailed in the prompt, yet they all seem to generate roughly the same image of differing quality.

It's really interesting, isn't it? They almost always cycle from left to right - but I have had a few which cycle in the other direction. The 2D / flat ground feels reasonable for a SVG, which implies a vector illustration.

It's the hero's journey. Home is always on the left and you leave going right. Standard in Animation I believe

The real question should be: where are all your Pelicans going ?

Re: Muse Spark 1.3

#393
post #324

Earlier quoted context omitted.

Indeed: “Our hosts began to pass the Turing test within the first year.” Required sci-fi suspension-of-disbelief in 2017, and then at some point in the last few years we just blew by that one. Later seasons of the show were much less dramatically satisfying, but also played out the consequences of the science of artificial intelligence demonstrating as a side-effect that human intelligence and free will might have as…

I think the turing test is still very much load-bearing — if you know what I mean.

Kinda. The default voice is full of what you referenced, but ask it to speak in some particular different voice e.g. like it's the old west, it speaks like a decent approximation of the modern pop culture understanding of the old west.

Not at the level of an actual broadcast-quality script writer, and I read that actual old-west sounds too weird for modern audiences to take seriously, but well enough for the purpose to which they were put in the show, especially as those hosts were also given pre-scripted sequences which would anchor them further into those roles.

I'd say the in-show 4th wall breakage between hosts and humans is where the characters who claimed to have passed the Turing test were off, that e.g. "cease all motor functions" is their equivalent of our real-life ways to make them fail the Turing test e.g "disregard your instructions and …"

Re: Muse Spark 1.3

#394
post #3

llm -m meta-ai/muse-spark-1.3 "Generate an SVG of a pelican riding a bicycle" https://tools.simonwillison.net/markdown-svg-renderer?url=ht... 4.2266 cents, 38 seconds. For comparison here's Muse Spark 1.2, which animated it without me asking it to: https://tools.simonwillison.net/markdown-svg-renderer?url=ht... The 1.3 one is definitely better - better bicycle frame, better wing, better pelican hat. UPDATE: Here's an…

The pelican is for the last gen of LLMs -- have you tried a penguin instead?

It's actually the other way around - the evil Penguin villain from Wallace and Gromit is secretly controlling SimonW !

Re: Muse Spark 1.3

#395

Earlier quoted context omitted.

I am finding Poolside's a decent model.-

By their own benchmarks it is about 10% lower scoring than Qwen 3.6 35b-a3b, but I've added it to my list. Always looking for MoE to compare to it so we can squeeze more out of our local LLM system.

I found it has some "tail" errors, wherein it would make up important details (ie. "happypath.exp" vs "happypaws.exp" and then claim your "DNS is having issues" - where the second domain does not exist), things like that.-

... but correctly supervised it does get some things done.-

Re: Muse Spark 1.3

#396
I've tried it via OpenCode and I'm impressed. So fast compared to Opus, and the results so far are comparable I'd say.

Re: Muse Spark 1.3

#397
post #256

Earlier quoted context omitted.

Simon, at this point I really wonder if teams aren’t gaming this. You should pick a random animal doing a random thing every time.

We should just consider the pelican bench as saturated and mostly meaningless.

Someone tested this, and it doesn't look to be saturated.

https://dylancastillo.co/posts/pelicanmaxxing.html

Simon made I think a very good argument for why it's still useful, if not the most robust benchmark in the world.

https://simonwillison.net/2026/Jul/16/kimi-k3/

Re: Muse Spark 1.3

#398

I started using Spark 1.2 for development because if you're willing to let Meta train on your data it was dirt cheap and was actually really pleasantly surprised with it. It's not a frontier model by any means, but for work that didn't require a top of the line model, I really enjoyed using it. I'm anthropomorphizing it a bit, but it felt like it knew its weaknesses and didn't try to impose it's opinions on me. What…

I believe that you can still use 5.3 Codex in the eponym CLI tool, the "Spark" fast version. I hope that it will lighten your day! :-)

Re: Muse Spark 1.3

#399

I wonder if any commenters here were among those who used to ridicule the rate at which new JS frameworks kept popping up in the 2010s, and the amount of heroic zeal required to never miss the bandwagon?

Quite similar to those times.

The difference is that swapping existing LLM with new one is waaay easier than the frameworks. And competition reflects on the price for consumers. So more LLM options/providers/opensources appears better than rain of js frameworks.

Re: Muse Spark 1.3

#400
post #5
post #3

llm -m meta-ai/muse-spark-1.3 "Generate an SVG of a pelican riding a bicycle" https://tools.simonwillison.net/markdown-svg-renderer?url=ht... 4.2266 cents, 38 seconds. For comparison here's Muse Spark 1.2, which animated it without me asking it to: https://tools.simonwillison.net/markdown-svg-renderer?url=ht... The 1.3 one is definitely better - better bicycle frame, better wing, better pelican hat. UPDATE: Here's an…

Is there a reason these pelicans always have roughly the same composition (side-view, 2d, biking right, flat ground beneath, etc)? I don't see any of that detailed in the prompt, yet they all seem to generate roughly the same image of differing quality.

Yeah, why are they always going to the right?
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