How much in tokens/Claude subs would it cost to make a paint.net open source clone? Seems like the kind of software that with enough tokens an agent would be able to create from scratch autonomously (because you have a clear goal and reference) I'd guess with 5 max subs running fable 5.1 almost non stop it should be doable in a couple of weeks.
Paint.net 5.2 alpha now runs on Linux
51–60 of 191 posts
Re: Paint.net 5.2 alpha now runs on Linux
#52Paint.net used to be an open source collaboration project by Rick Brewster, a Microsoft Employee and the students at the University of Washington. Today it is a private closed source project accepting donations, and still headed by Rick Brewster.
I guess more digital art options on Linux are always good, but that aside, is there even a good reason to use it when something like Krita exists? It's always worked flawlessly on my linux machine (Mint). https://github.com/kde/krita
Re: Paint.net 5.2 alpha now runs on Linux
#53So it needs Wine.
Re: Paint.net 5.2 alpha now runs on Linux
#54Paint.net used to be an open source collaboration project by Rick Brewster, a Microsoft Employee and the students at the University of Washington. Today it is a private closed source project accepting donations, and still headed by Rick Brewster.
I guess more digital art options on Linux are always good, but that aside, is there even a good reason to use it when something like Krita exists? It's always worked flawlessly on my linux machine (Mint). https://github.com/kde/krita
It’s lighter, simpler, and faster with a much more intuitive UX. for basic image manipulation tasks it’s awesome.
For creation of art I’d use Krita, it is more feature complete. But if Paint.NET appeared on Linux, I’d use it in a heartbeat.
Paint.NET is closer to Gimp, but usable.
Re: Paint.net 5.2 alpha now runs on Linux
#55Earlier quoted context omitted.
> Alright everyone, message received. I was not expecting this response, I honestly had no idea before I made the post The source got deleted, what is the backlash even about? People don't like .net software running on Linux? > Like I said, the code is experimental. A proof of concept showing that PDN-on-WINE is possible. It's not finished. I can literally just delete it. It won't be part of the next build. This almo…
Use of Claude Code for an application used by artists. Just a fundamental misalignment of expectations.
Re: Paint.net 5.2 alpha now runs on Linux
#56Earlier quoted context omitted.
It looks like the original post was removed, but there are some screenshots going around (unfortunately X doesn't let you view full-size unless you're logged in): https://x.com/ChrisCroy/status/2094867317163540937
What the hell is going on with those people (or bots?)?
Re: Paint.net 5.2 alpha now runs on Linux
#57Re: Paint.net 5.2 alpha now runs on Linux
#58Earlier quoted context omitted.
The license allows redistribution so I don't think it would be prohibitive to it being distributed.
Paint.net itself is still not open-source, so no distro will distribute it. If this shin even becomes "good enough" then I'm sure it will appear in the AUR and flathhub, however.
Re: Paint.net 5.2 alpha now runs on Linux
#59Earlier quoted context omitted.
> Alright everyone, message received. I was not expecting this response, I honestly had no idea before I made the post The source got deleted, what is the backlash even about? People don't like .net software running on Linux? > Like I said, the code is experimental. A proof of concept showing that PDN-on-WINE is possible. It's not finished. I can literally just delete it. It won't be part of the next build. This almo…
>The source got deleted, what is the backlash even about? It's Bluesky, they hate AI so the mob bullied him to delete the posts https://web.archive.org/web/20260901203707/https://bsky.app/... >Paint .NET-on-WINE has never been possible because of Direct2D, which WINE has really struggled with (for good reasons). >So like ... why not reimplement Direct2D-in-Paint .NET? Remove the dependency on WINE completely. Clean r…
That's not true. The Bluesky team are themselves pretty pro-AI and open about how LLMs are used to build Bluesky and are necessary for moderation.
Lots of SWEs on Bluesky (e.g. me) use LLMs a lot and follow other people who do too.
On the other hand, artists and writers on there generally hate AI and will gladly take time out of their day to loudly gang up on anyone they see as betraying them.