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Haiku R1/beta6 has been released

haiku-os.org

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Re: Haiku R1/beta6 has been released

#101
post #80
post #77

Earlier quoted context omitted.

Velocity is important because we all eventually die. I've been following Haiku since it was announced. In that time a couple of personal friends have passed on, and a number of family members. In that time children have been born, gone to school, grown into adults, and had children of their own. Projects that drag on forever make for an interesting artistic statement, but if their goals in any way include utility the…

Not everything has to happen in your or my lifetime. Not everything will happen in our lifetimes. If time is so important, Haiku was never going to work for you anyways on account of it being niche, which adds friction, which adds time. Velocity isn’t going to fix this either

As I mentioned, projects that take a long time make for interesting artistic statements. But if the goal isn't performance art but is utility, then alacrity matters.

Many other niche projects have enjoyed enough velocity to have meaningful utility, in my lifetime. Linux was still niche when I started using it in '94.

Re: Haiku R1/beta6 has been released

#102

Just a heads-up for those trying it out, I've found a couple of regressions in Beta 6 that rendered my Haiku system unbootable, until I remembered about hammering the space key during the boot sequence to get to the safe mode menu. In my case, my ThinkPad X1 (Yoga 3rd Gen) used to boot despite what appeared to be kernel panics, but typing "continue" at the kernel prompt would skip past them and everything would then…

> Focusrite Scarlett

If it's the one I'm thinking of, this device includes a read-only ~100KiB USB mass storage device filled with .lnk files to remind you to register the device to get your bundled digital goods (a bunch of DAW plugins).

You might want to try connecting the interface with Windows and install the focusrite driver. This will set the device to a "pro audio" mode, unlock the higher sample rates, and permanently make it stop behaving as a mass storage device. Not sure if this fixes Haiku OS USB audio compatibility, but it's a good bet and helps avoid the annoying mass storage device volume.

If you don't have a Windows machine to do this on, you can do it in a libvirt or qemu virtual machine on Linux using USB host device passthrough. Once you do it, it doesn't have to be done again, I'm guessing they implemented this with an eFuse.

Re: Haiku R1/beta6 has been released

#103
post #80

Earlier quoted context omitted.

Not everything has to happen in your or my lifetime. Not everything will happen in our lifetimes. If time is so important, Haiku was never going to work for you anyways on account of it being niche, which adds friction, which adds time. Velocity isn’t going to fix this either

As I mentioned, projects that take a long time make for interesting artistic statements. But if the goal isn't performance art but is utility, then alacrity matters. Many other niche projects have enjoyed enough velocity to have meaningful utility, in my lifetime. Linux was still niche when I started using it in '94.

I think that's a false dichotomy.

Some people enjoy building things. It's not performance art, it's a hobby. Can Haiku not be a hobby for people who enjoy hacking away at BeOS? (You might think I'm splitting hairs here, but performance art is precisely the wrong analogy to use, since performance art is for the benefit of others. Performance art is inherently public and assessable in terms of how it reaches others, unlike hobbies. Performance art is env=PROD.)

Was the purpose of Haiku ever utility? What do you define as utility? If I spend a day building a shelf, does that have more or less utility than buying a shelf from IKEA? What if I like making shelves? What if I like making OSes? Does the shelf (/OS) that I build have less utility than the one from IKEA (/MS)?

In economics, utility is a measure of individual satisfaction. The person who likes tinkering with Haiku is deriving cold hard economic utility from Haiku right now. What should it matter to this person whether you find Haiku web scale and production ready? John Q Public is never going to run Haiku, no matter how much polish you throw at it. Why rush to some goal line that doesn't exist in the first place?

Re: Haiku R1/beta6 has been released

#104

Earlier quoted context omitted.

Makes sense. I had codex port haiku to arm64. Works decently, fun to play with on my Mac.

What I'd love to see (but likely lack the skill to, even with Claude Opus) is PowerPC. Haiku would look great on an iMac G4.

I have a Pismo G3, so running Haiku on that would also be of interest to me (and I hadn't seen Tabby-PPC before)... though honestly I'm probably going to keep that machine as the PPC OS X & Classic machine that it is. If I can boot into Haiku from an external drive, then maybe.

Also, don't dismiss what you're capable of with Opus / AI! I keep discovering I'm not being ambitious enough with my AI work. Not that I'm an expert or anything, but the models keep being more capable than I imagine, with enough coaxing. I keep needing to set my sights higher.

Re: Haiku R1/beta6 has been released

#105
post #73

I can't see steve blamer's face without remembering how fun beos was in the 90s.

I used BeOS around 1999/2000 or so. I remember using R5.03, then Phosphorus and Dano. I remember tripping up with the USB stack patch. Also used Max edition and eventually Zeta. It was a lot of fun while it lasted. But I don't think I have the desire to step into the Haiku realm. Too much time has passed.

Re: Haiku R1/beta6 has been released

#108
post #105
post #73

I can't see steve blamer's face without remembering how fun beos was in the 90s.

I used BeOS around 1999/2000 or so. I remember using R5.03, then Phosphorus and Dano. I remember tripping up with the USB stack patch. Also used Max edition and eventually Zeta. It was a lot of fun while it lasted. But I don't think I have the desire to step into the Haiku realm. Too much time has passed.

You should.

It's more complete and has loads of apps now. It fixes the main problems BeOS had.

Re: Haiku R1/beta6 has been released

#109

Earlier quoted context omitted.

What I'd love to see (but likely lack the skill to, even with Claude Opus) is PowerPC. Haiku would look great on an iMac G4.

I have a Pismo G3, so running Haiku on that would also be of interest to me (and I hadn't seen Tabby-PPC before)... though honestly I'm probably going to keep that machine as the PPC OS X & Classic machine that it is. If I can boot into Haiku from an external drive, then maybe. Also, don't dismiss what you're capable of with Opus / AI! I keep discovering I'm not being ambitious enough with my AI work. Not that I'm an…

I do always find that alternative OSes on PPC Macs are an exercise in going "It worked! Neat." and then going back to the Mac OS. 2026 software on 1999 hardware is always something I appreciate, but it's the Mac's unique "pairing" (lock-in) which gives it value compared to any commodity PC which will run Linux or BSD or Haiku or TempleOS better, and does not run the Mac OS as well.

My LLM experiments have become more ambitious as the tech has improved. Porting a decompiled SNES game to the Dreamcast is the latest (80% complete) victory.

Re: Haiku R1/beta6 has been released

#110

Earlier quoted context omitted.

As I mentioned, projects that take a long time make for interesting artistic statements. But if the goal isn't performance art but is utility, then alacrity matters. Many other niche projects have enjoyed enough velocity to have meaningful utility, in my lifetime. Linux was still niche when I started using it in '94.

I think that's a false dichotomy. Some people enjoy building things. It's not performance art, it's a hobby. Can Haiku not be a hobby for people who enjoy hacking away at BeOS? (You might think I'm splitting hairs here, but performance art is precisely the wrong analogy to use, since performance art is for the benefit of others . Performance art is inherently public and assessable in terms of how it reaches others, u…

If its purpose is to be the output of a hobby then it is art; if it is shared with the world, then it is performance art.

Art has utility, of course; but we're discussing primary goals.

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