Earlier quoted context omitted.
In a world without patents and copyright, there's nothing stopping companies from just hiring the Pinkertons or something to threaten you into compliance. These sort of 'if we just get rid of patents things will be great' ideals will just benefit large corporations with the capital to get their way anyways. This doesn't mean our current system of patents and copyrights doesn't favor them either especially as they shr…
That's just absolute nonsense, where do you get these kind of ideas? Just because you don't have monopoly on your stupid ideas, you don't get to hire Pinkerton's to beat others.
Dwarf Fortress' creator says the industry's in shambles over AI
81–90 of 251 posts
Re: Dwarf Fortress' creator says the industry's in shambles over AI
#82Earlier quoted context omitted.
If you want to get rid of patents and copyright then entire industries would have to roll over and die (the music industry, publishing, Disney, etc). Also, people only invest in things if there is an expectation of profit. Your model for raising capital does not make sense.
Property rights are not the only way to create profit. That's a very capitalistic mindset. Plenty of societies have functioned adequately without our current form of property rights, either physical or intellectual. Before AI, it was the internet that really challenged intellectual property rights. When information flows freely, what happens? Example: many musicians make their pay by performing live, not from royalti…
It’s hard to have “invest” in a sentence without a capitalist structure unless GP somehow meant invest their personal time or barter or something.
Re: Dwarf Fortress' creator says the industry's in shambles over AI
#83Does it seem like companies just aren’t that well run anymore? I mean, companies seem to be having massive layoffs and placing ever more work on the remaining employees. At what point will the remaining employees just collapse? Are we just reverting to the mean after years of zero interest rate policy? Would love for folks with experience working in tech in the 90s and 00s especially to chime in.
There is an insatiable appetite for increasing profits. Eventually that means raising prices and/or cutting costs and the most significant cost is labor.
Game studios can only sruvive and keep excelling as long as they can maintain their culture and key talent and avoid getting finance people and accountants in charge. This is one reason why acquisitions usually mark the beginning of the end.
We're coming up on the much-ancitipcated release of GTA6. People might say that Rockstar has thus far avoided this rot but I kinda disagree. What made GTA magic for me was the social commentary and satire. I personally thought GTA5 lost its soul. Every previous GTA game I'd replay just to have fun, even if it's to do dumb stuff like causing mass pileups and explosions on the freeway in GTA:SA. I can honestly say that I never once played GTA5 again after finishing the main story and I also almost quit before I did. I have zero interest in the online crap but it's a huge cash cow for Rockstar.
So I imagine GTA6 is going to be visually stunning and I'm sure many will enjoy the new era of online gameply but I am fearful it will be even more soulless.
So, back to your point, I think the real problem is that the game devs need to own the studio. That's the only sustainable model. One could even call that the workers owning the means of production.
Re: Dwarf Fortress' creator says the industry's in shambles over AI
#84Re: Dwarf Fortress' creator says the industry's in shambles over AI
#85Re: Dwarf Fortress' creator says the industry's in shambles over AI
#86Earlier quoted context omitted.
That's just absolute nonsense, where do you get these kind of ideas? Just because you don't have monopoly on your stupid ideas, you don't get to hire Pinkerton's to beat others.
It's not exactly an old thing. Wizards of the Coast hired the Pinkertons to seize cards and harass people extra-legally as recent at 2023. As I said, even if you remove the legal barriers preventing control over IP companies can and do operate on the fringe of or outside of the law to enforce it anyways.
If IP law is the only thing preventing society from descending into anarchy, then maybe we deserve anarchy.
Re: Dwarf Fortress' creator says the industry's in shambles over AI
#87I say this with all possible respect, reverence even, for what Tarn Adams has accomplished and what continues to work on, but there may be no worse messenger for the problem of disintermediating game designers and creators from actual code authorship than the author of Dwarf Fortress. It's an amazing game that succeeds in spite of and not because of its code. Had Adams been able to use Opus or Sol when he started wit…
> Had Adams been able to use Opus or Sol when he started with DF, that game would be a broad cultural milestone today, and not just a nerd affectation.
Well, that is an assumption. You have to demonstrate this claim. Right now I do not believe that claim.
Re: Dwarf Fortress' creator says the industry's in shambles over AI
#88Re: Dwarf Fortress' creator says the industry's in shambles over AI
#89Earlier quoted context omitted.
Property rights are not the only way to create profit. That's a very capitalistic mindset. Plenty of societies have functioned adequately without our current form of property rights, either physical or intellectual. Before AI, it was the internet that really challenged intellectual property rights. When information flows freely, what happens? Example: many musicians make their pay by performing live, not from royalti…
The parent was responding to this diabolically uninformed quote from the GP: “You want a new Christoper Nolan film on his new idea, invest in it. That investment is a risk. Once made the money is made people can copy and distribute however they like.” It’s hard to have “invest” in a sentence without a capitalist structure unless GP somehow meant invest their personal time or barter or something.
Re: Dwarf Fortress' creator says the industry's in shambles over AI
#90Earlier quoted context omitted.
If you want to get rid of patents and copyright then entire industries would have to roll over and die (the music industry, publishing, Disney, etc). Also, people only invest in things if there is an expectation of profit. Your model for raising capital does not make sense.
Property rights are not the only way to create profit. That's a very capitalistic mindset. Plenty of societies have functioned adequately without our current form of property rights, either physical or intellectual. Before AI, it was the internet that really challenged intellectual property rights. When information flows freely, what happens? Example: many musicians make their pay by performing live, not from royalti…
I guess some of the major value in those closed softwares is enterprise support and that could still be feasible, but still, the question stands - if what is currently software piracy becomes legal, how do the people who commit a portion of their lives to improving whatever it is they're working on get compensated?
I regularly contribute to FOSS, but I am in quite a privileged position to do so, because I have time to do so after putting food on the table.
I hope this comes off in good faith, I'm genuinely curious