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Ambient CSS v3 – Blender meets CSS

ambientcss.vercel.app

41–50 of 103 posts

Re: Ambient CSS v3 – Blender meets CSS

#42
post #10

Reminds me of VST GUIs, looks great! But, like other commenters have noted, I think a number of these controls might be desktop only, which is totally fine. There’s too much UI stuff centered around mobile anyway these days

Counterpoint: I hate VST GUIs. They're often skeuomorphic hell. They love fiddly round knobs which are terrible to control with a mouse or touchpad, and are bad for accessibility. They also tend to have a bunch of mystery meat navigation because the historic hardware UIs they're emulating were forced to bury stuff behind menus due to limitations of the technology, and cost limitations, at the time. Some are better th…

While I have a massive collection of VSTs I always end up using my very limited modular and Rytm mk1. And Elektron machines are an UI nightmare.

Re: Ambient CSS v3 – Blender meets CSS

#43
post #12

God this site has atrocious scrolling behavior. Allowing me to scroll halfway to the next "page" but then forcing me to stop scrolling and start again to get to the next one made me close the page half way through.

Isn’t it just scroll-snap?

Nah, this one stops you while you are scrolling and only lets you move on if you stop for a moment.

Re: Ambient CSS v3 – Blender meets CSS

#44

My favorite is the knobs where some of them you can grab and rotate like they are physical but other ones only react to the vertical position of the cursor so you feel like a crazy person trying to use them

Can I plug https://mydogisthebest.org?

If you're into skeumorphism, you'll love it. I put a lot of care into how the buttons and other elements work and interact with each other.

(It's a free little dog journaling app I created with my partner to help us cope with losing our dog)

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