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Ambient CSS v3 – Blender meets CSS

ambientcss.vercel.app

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Re: Ambient CSS v3 – Blender meets CSS

#21

We used to do this during the Web 2.0 era with PNGs, GIFs and `progid:DXImageTransform` because back then you couldn't do it with standard CSS alone. Then as CSS (and MS!) evolved to enable it, the world moved on to flat UIs. It's ironic, isn't it?

Remember motiongerm and the whole sleek 60fps flash design thingamabob? Bespoke interfaces everywhere

> Bespoke interfaces everywhere

From bespoke to Bootstrap, to Tailwindshitification

Re: Ambient CSS v3 – Blender meets CSS

#26

Earlier quoted context omitted.

Remember motiongerm and the whole sleek 60fps flash design thingamabob? Bespoke interfaces everywhere

> Bespoke interfaces everywhere From bespoke to Bootstrap, to Tailwindshitification

... To Claudification... All of this project is completely vibecoded.
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