Does it seem like companies just aren’t that well run anymore? I mean, companies seem to be having massive layoffs and placing ever more work on the remaining employees. At what point will the remaining employees just collapse? Are we just reverting to the mean after years of zero interest rate policy? Would love for folks with experience working in tech in the 90s and 00s especially to chime in.
Dwarf Fortress' creator says the industry's in shambles over AI
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Re: Dwarf Fortress' creator says the industry's in shambles over AI
#12The argument that it is in shambles wasn’t particularly persuasive. “videogames are as profitable as ever” It seemed more like the understandable frustration of someone whose profession is being automated. Schumpeter creative destruction, but not shambles.
An eternal curse on the houses of anyone involved with these AIs.
Re: Dwarf Fortress' creator says the industry's in shambles over AI
#13The argument that it is in shambles wasn’t particularly persuasive. “videogames are as profitable as ever” It seemed more like the understandable frustration of someone whose profession is being automated. Schumpeter creative destruction, but not shambles.
Which is exactly the problem. All the folks in charge care about is money. Money has absolutely nothing to do with whether a game is fun to play or not. An eternal curse on the houses of anyone involved with these AIs.
Re: Dwarf Fortress' creator says the industry's in shambles over AI
#14The argument that it is in shambles wasn’t particularly persuasive. “videogames are as profitable as ever” It seemed more like the understandable frustration of someone whose profession is being automated. Schumpeter creative destruction, but not shambles.
Part of the problem is that some investor somewhere making profits is considered the only real marker for success. It’s an insane perspective that devalues all other (arguably more important) aspects of a work’s success.
Re: Dwarf Fortress' creator says the industry's in shambles over AI
#15Re: Dwarf Fortress' creator says the industry's in shambles over AI
#16The argument that it is in shambles wasn’t particularly persuasive. “videogames are as profitable as ever” It seemed more like the understandable frustration of someone whose profession is being automated. Schumpeter creative destruction, but not shambles.
Part of the problem is that some investor somewhere making profits is considered the only real marker for success. It’s an insane perspective that devalues all other (arguably more important) aspects of a work’s success.
Re: Dwarf Fortress' creator says the industry's in shambles over AI
#17Does it seem like companies just aren’t that well run anymore? I mean, companies seem to be having massive layoffs and placing ever more work on the remaining employees. At what point will the remaining employees just collapse? Are we just reverting to the mean after years of zero interest rate policy? Would love for folks with experience working in tech in the 90s and 00s especially to chime in.
Re: Dwarf Fortress' creator says the industry's in shambles over AI
#18I have never been a gamer, but I have gained huge respect for gamers, gamer magazines and game developers for pushing back against this AI curse. Contrast this with "open" source where some Gen-Xers who are too tired to program need the AI wheelchair and simultaneously build power in their corporations for selling out everyone else. I fell that also gamers are still able to articulate themselves rather than just spew…
Re: Dwarf Fortress' creator says the industry's in shambles over AI
#19Earlier quoted context omitted.
Which is exactly the problem. All the folks in charge care about is money. Money has absolutely nothing to do with whether a game is fun to play or not. An eternal curse on the houses of anyone involved with these AIs.
Don’t you make more money if the game is fun to play? (People buy the game)
Re: Dwarf Fortress' creator says the industry's in shambles over AI
#202. Digital media allows a single authored work to consume the attention of an unbounded number of people with near zero marginal cost. Further, once a work has been authored, it is available to be consumed forever.
3. Computers, software, the web, and now AI have drastically lowered the cost to produce a work of digital media.
You can't have fixed demand and have the supply increase 10x every year without something going off the rails eventually.
Now, granted, a unit of digital media is not a commodity good. People have preferences and not all works are created equal. But people are also demonstrably not that discriminating at what they spend their attention on now matter how unsatisfying the experience was, once it's spent it's gone.
Our economic systems around making and consuming media were not set up to handle this level of imbalance between creator and audience and something will have to change if we want to still have a functioning world where people make good art and others are enriched by it.