Live data from Hacker News

Ubisoft's FOR HONOR will block SteamOS / Linux players starting September 10

gamingonlinux.com

51–60 of 165 posts

Re: Ubisoft's FOR HONOR will block SteamOS / Linux players starting September 10

#51
post #11

[flagged]

Ubisoft didn’t make either iteration of MW2. That was activision. But a year after that bullshit, then Ubisoft started pushing the always-online requirement for even single player games like assassins creed. Maybe you were thinking of that?

Naw, I just haven't played either company's games for so long my brain mixed up the two. Sorry

Re: Ubisoft's FOR HONOR will block SteamOS / Linux players starting September 10

#52
post #47

Going forward, I simply will not be purchasing any game that does not work on Linux. I realize that I'll be missing out on some titles, but Windows simply isn't worth the headache. CachyOS has been working great for me. Proton has been amazing. I have had zero problems with the games I typically play -- some of which are multiplayer. Luckily, I have not run into anti-cheat issues yet.

I'm pulling for Microsoft to create an XboxOS for PC you can just freely install on any machine, as that's about the only thing I care about regarding Windows. Then I could see myself dualbooting that when I want to play my Xbox collection. And it'd be nice to build a beefy machine to max them out on, once the PC component prices settle a bit. They're playing with that with the Xbox Full Screen Experience on ROG Xbox…

We should invest in solutions outside of Microsoft for games. Even if Microsoft comes out with XboxOS, and even if somehow it isn't terrible, it will eventually be terrible and will enable companies to continue to do anti-consumer B.S. like what Ubisoft is doing here.

Re: Ubisoft's FOR HONOR will block SteamOS / Linux players starting September 10

#53

will never understand people who opt for a rootkit just for a 0,1% chance of a match without cheaters. you're all the worse.

[disclaimer: I am not a competitive player nor will I ever install such a low level anticheat] I think it's already more than 0,1% in most popular games online, but I am assuming it would be just unplayable without anticheat.

ok, 10%. but you're trading full root/admin access to game code on your pc... is it really really worth?

People are so brain washed that it is essential that here we are, sad companies won't take the option you giving them root access on linux too!

a much better solution would be absolutely no root kit, but players picking "never play with this player gain". done. boardgame.com does this and it is very much perfect and flawless.

Re: Ubisoft's FOR HONOR will block SteamOS / Linux players starting September 10

#54

will never understand people who opt for a rootkit just for a 0,1% chance of a match without cheaters. you're all the worse.

The Verdana font that your message is written with - how can you be sure that its TrueType bytecode hasn't escaped the sandbox and snuck into your ring0?

You either put some trust into the systems made by other people, or you don't touch computers at all.

Re: Ubisoft's FOR HONOR will block SteamOS / Linux players starting September 10

#55

I recently moved to Linux for gaming. Last time I tried was around 2008 and I guess I was reluctant to move gaming to Linux because that experience was far from smooth. Honestly, it's like magic that I can run "The Finals" on highest settings without any hiccup. It literally 'just works'. Happy that I could completely get rid of Windows (it was only there for gaming). It's still hard to believe, given back in 2008 wh…

Which distro are you using? I'm currently on bazzite and it's merely an okay experience.

I used both Bazzite and Debian, and, while the games do "just work", the problem with Bazzite was that the peripherals were fiddly. Getting the Xbox controllers to work needed some fiddling every time, streaming games from the desktop was hit and miss, and a few other small things like that.

It's still amazing how well gaming on Linux works, but the only reason why I wanted a Steam machine is becasue when a few friends are over, I don't want to spend twenty minutes fiddling with controllers, it kills the mood. I want to turn it on and game immediately.

Re: Ubisoft's FOR HONOR will block SteamOS / Linux players starting September 10

#56

I wonder how Valve will decide to handle the incoming wave of refund requests from well outside the normal 2h playtime window. Looking at the Steam page for this game, there's a "year 10 roadmap" post.

It is advertised as a Windows only game so I doubt they'll honor them, but we'll see.

Re: Ubisoft's FOR HONOR will block SteamOS / Linux players starting September 10

#57
Client-side anti-cheat is a band-aid that will always punish legit players and merely hinder cheaters.

'The client cannot be trusted' applies to simple HTTP exchanges as well as to game state.

Of course, if the server has to track and validate everything, it would cost more to operate game servers....

Re: Ubisoft's FOR HONOR will block SteamOS / Linux players starting September 10

#58
post #9

Earlier quoted context omitted.

So they should have to return the money you paid, to account for their mistake in selling you the game.

> account for their mistake in selling you the game. i hate ubisoft as much as the next person, but if they listed the game as only supporting windows when it launched, and someone bought it for linux despite it not being supported, ubisoft did not make a "mistake" in selling the game to them. the buyer made a decision to purchase the game for an unsupported system. (the rule i follow, which hasn't gone wrong yet, is…

> edit: am i missing something here? those disagreeing, please let me know why you believe you deserve a refund in this situation, knowing that ubisoft only advertised support for windows.

You're probably downvoted by people's emotions and feelings because they don't want to see any (even and especially if valid) defense of Ubisoft here. It's wrong and shouldn't happen, but it very much does.

I'm linux-only for 15+ years now and only buy games that run on Linux. I am filled with righteous rage when companies do what they are doing. But you're not wrong, this one is on the buyer not the seller, though everyone should remember this move and avoid buying Ubisoft games in the future because they have proven outwardly hostile.

A criticism I do give them (the seller) though, if you're going to block linux then it should be well-stated in the game description so people don't miss it. Not doing this is dishonest marketing IMHO.

Re: Ubisoft's FOR HONOR will block SteamOS / Linux players starting September 10

#59

Earlier quoted context omitted.

Which distro are you using? I'm currently on bazzite and it's merely an okay experience.

Nobara Linux, which is based on Fedora. I used the "Gnome" installer rather than "official" because I still want a regular desktop experience. I've been on Linux for development since 2008 as well so I wanted an "all in one" OS this time rather than dual-boot Linux/Windows. I'm running this on AMD CPU & GPU (because AMD historically was always better supported than Nvidia). I've not run into any issues the past weeks…

>What kind of issues are you running into with Bazzite?

It's just a mess. There are three different ways to get software, so despite being a seasoned Linux user of 20+ years I'm never really sure if I'm installing something via the happy path or not.

I wanted to install Battle.net, for example, and the best/only way I could get it to work is by following some random forum post to run battle.net as a steam app, so if I want to play StarCraft 2 I need to launch Steam, launch bnet from within steam, then finally run sc from that.

Networking is kinda flaky, too. Sometimes games (incidentally, StarCraft, but also other battlenet games like HOTS) will simply refuse to connect to the master servers.

Controllers randomly don't work, etc.

I could go on. None of these are deal breakers in and of themselves, but I'm continually reminded why The Year of the Linux Desktop isn't happening. It's just generally janky.

Re: Ubisoft's FOR HONOR will block SteamOS / Linux players starting September 10

#60
post #46

I’d be interested in hearing why they can’t get decent anti-cheat on Linux. Are there technical barriers?

It’s extra hard on Linux because the amount of ways you can reconfigure a linux machine to work around boot- or root-kits, the ways you can modify a running process, and hide what is happening from an existing process.

Really, linux is meant to give you control over the software that runs in your computer. Anti-cheat is inherently about limiting what you can run on your computer. Windows is much more aimed at allowing you opt in to hard limitations.

Post reply on HN